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Or declare war on another nearby power, and take those lands so you can still build a basis of power to strike back. Battania has the weakest starting point in my opinion.
Starve our their garrison so their best troops can't help. Build Mangonels so your troops can blast them off the walls. Make a ballista if you feel like sniping some. If you destroyed their siege equipment before siege started, you can take your time in the battle and whittle them down.
Like Action Man stated..... whittle them down. The Vlandians are the one culture that I will literally knock down their walls to attack. If you have a decent amount of tier 6 infantry they will cut down the crossbowmen allot easier as they are not climbing a ladder and getting a tower shield in their face that keeps them from getting enough troops on the wall to start making a difference. In open battle I tend to use allot more infantry/calvary vs Vlandians and just rush them. Have your Calvary follow you and slam into or distract the crossbowmen so your infantry can charge in without getting shot to pieces.
First of all destroy their walls and all siege equipment.
Then switch to something with a large AOE like mangonels/onagers and keep your infantry and archers back while just your artillery is pounding them during the first siege attack.
If needed you can retreat and start the battle again until their archers are at a lower level.
Next you send in your infantry through the 2 breach points in the wall and slaughter everyone inside.
Most wise, Thanks!. In performance this advice has helped me the most but the way the game works right now causes siege engines to kill pretty much nobody and the besieging foe seems to be able to recoup 4/5 of their losses after each attack. Bows are way less lethal but still get the job done sometimes, and we seem to make them suffer the most losses when they go into melee at the walls. I feel like I kinda gotta wait for the devs to fix artillery lethality first, it's broken right now, our boulders only give them butterfly kisses.