Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't think tourneys are gonna pull me out of this hole lol
Especially when they don't pay out much, I have no money to bet with and wages get taken out every day. So, by the time I travel to the next town with a tourney (assuming my party of 8 doesn't get captured) I'll be back at 0.
I ended up just giving my fiefs away and leaving the kingdom. Fixed the debt problem at least.
tournaments do all till no more , then i get the heroes best ones , then i do all empire village/town quests, the ones that only give good reps . and kill all bandits use them for quests etc. at same time buy and sell , should buy most from villages .
then i go merc to who ever has lost a few fiefs so more pay must choose the fights you can win . use the high ground even against a larger force can still win.
for troops use spearman/shield wall with archers and looters . wall holds then looster gets then to bunch up and they the cannon fodder . with the archers later on make sure they have 2 load of arrows . much later on i have shield wall archers and cavalry.
as for fiefs towns make sure it has a few villages with food , better for a long time stay with castles . as for troops in them castles . a few examples varyag veteran as it stays as infantry and same for brigand , and cap the amount they can spend in the fiefs.
just have tier 3 troops for first half till you can easy pay for it all .i dont hardly buy anything from towns since over a short time you get from drops and tournaments.
if you still stuck then look on you tube , wish you well
Your garrison expenses are also fairly high compared to mine, you should match the garrison expenses to be somewhat equal your towns income at the most and rely on a good sizeable force you control to defend those settlements.
Remember that your towns won´t grow either if your garrison is eating all the food.
You should at least have 2 million in the bank when starting out as a real Lord, I usually use 1 million right off the bat to recruit other Lords to my cause, they help a lot and cost no money other than the initial fee.
Also, there are a few governor perks that reduce garrison wages. I usually either turn my brother into a governor, or marry a super-wife and make her a governor. You can reroll their perks at an arena for a few thousand dinars to optimize them for a governor role.
Also, find a wanderer that has high trade skills, and preferably high riding, scouting, and strategy levels. Make her or him a caravan leader. Now, caravans have much longer survival rates than in the past. I get anywhere from 100 to 800 dinars a day from caravans.
Finally, it is considered borderline cheating by some, but spend about 1 or 2 in-game years learning how to blacksmith. There are some 2 handed sword orders that pay over 100,000 dinars.
Stack your garrison with high tier troops is a killer to your wallet. Imho, garrison is at large where you just park your units between doing other stuff. Max out militia and keep loyality high and it go a long way. If someone come attack, you can always come dish out the pain.
If the fief has crap prosperity, give it away. Set yourself up for a high prosperity town. Capture it yourself so you can show mercy. Invest in a companion (family members are the best) into the perks to make them a good governor.
Be warned that if the town is really good, the ruler might just step in and take it, and other lords will try for it a well.
Funny though, if you a vassal the king can take it for themselves. But when you are the king in your own kingdom... the same rules doesn't apply.
Also, how are you building your character? I would advise taking a skill that helps to generate more income, such as Trade, Smithing, or Roguery. Roguery is kind of hit and miss as far as the loot you get, but occasionally one gets lucky in getting a high value item. Trade and Smithing can both lead to enormous steady profits though.
Starting off as a merc is good, that can lead to steady profits if you are constantly fighting.
Looks like that is the state of his funds. Expected changes is even more debt. At that rate you shouldn't be able to pay wages to party or anything at all? I never played so I got myself in debt, but would assume, units start to desert if they dont get paid..
Definitely agree. This would be a great way for players to ultimately screw themselves by taking all the good fiefs while their faction goes completely broke.
Ponders... could this be a way to cheese the hidden "faction banks" of AI kingdoms..