Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Artur May 3, 2023 @ 7:37pm
How to decrease loyalty?
I have several cities nearby, concurred by nomads. I want them to rebel, so I can take them over without declaration of war. How can I do that?
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Showing 1-9 of 9 comments
Booba May 3, 2023 @ 7:49pm 
I like the way you think. Pity that nobody at TaleWorlds does though.
Artur May 3, 2023 @ 7:52pm 
Originally posted by Scuba Steve:
I like the way you think. Pity that nobody at TaleWorlds does though.
Well, they have wide range for future DLC's then...
you can starve them, other than that i don't think there are reliable ways. even if you do starve them, you will need a sizable force to sit there to force that starvation and to also deter enemies from releasing the blockade. also it decreases prosperity as well, so might as well just raze it.

edit: if the towns are yours, well you can try taking down the thingie that reduces loyalty if they are of another culture, but it will be extremely slow to rebel, and you cannot use the above strategy to starve your own towns.
Last edited by Khergit Horse Archer; May 3, 2023 @ 8:10pm
Urmel May 4, 2023 @ 12:15am 
play merc for a faction that is in war with the town and have a other culture.
help to conquer the town. sooner or later cities with different culture always rebell.

profit.
Artur May 4, 2023 @ 3:34am 
Originally posted by Urmel:
play merc for a faction that is in war with the town and have a other culture.
help to conquer the town. sooner or later cities with different culture always rebell.

profit.
Yeah so far merc is the only choice I had. But I already took over one city this way, so seems I can't be mercenary anymore
✚ Pacifist ✚ May 4, 2023 @ 11:50am 
The vanilla game doesn't really rebel against their own faction, just occupiers. The mod fourberie gives you the ability to create a criminal empire and force the town to rebel.
Clovis Sangrail May 4, 2023 @ 12:06pm 
Originally posted by Urmel:
sooner or later cities with different culture always rebell.

This sums it up nicely. Just watch the towns that have been conquered by a different culture because rebellion is inevitable. Their loyalty will eventually end up in the crapper, and rebellion will follow.

When it gets low, you can nudge it along by buying all of the towns food every day.

Be patient because it can take a while.

I took all of Battania that way.

(Note -- For obvious reasons, this doesn't work for Imperial towns taken by other Imperial towns.)
Last edited by Clovis Sangrail; May 4, 2023 @ 12:07pm
Bolecke May 5, 2023 @ 6:13am 
Help loyalty death spiral further by leaving nearby hideouts intact (leveraging security's impact to loyalty).
Artur May 5, 2023 @ 8:26am 
Thanks guys.
All this work.
I took all Empire this way. Even cities with high loyalty soon crumble to rebellion when I just cut their food supply.
By ether buying it, like

Originally posted by Clovis Sangrail:
buying all of the towns food every day.

Or, just raid all villagers coming to the city (it doesn't provoke war, if you attack them in the road, not in the village, just slightly decrease relationship with that village nobility)


Originally posted by ✚ Pacifist ✚:
The mod fourberie gives you the ability to create a criminal empire and force the town to rebel.
Thanks, I'll check this mod
Last edited by Artur; May 5, 2023 @ 8:28am
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Date Posted: May 3, 2023 @ 7:37pm
Posts: 9