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As soon as one of your children hits 18, put him/her in charge of a caravan. A companion in charge of a caravan levels Trade faster than your main char. Once he/she hits 300 Trade, make him/her a governor and let this child be your heir. That way, your ability to buy fiefs continues on unbroken.
I assume you are Aserai, correct? Husn Fulk is often cheap because its prosperity has been affected by constantly changing hands. If you bring it peace and stability, it will grow.
Congrats also on the seven kids. More proof that the naysayers who say you can't have more than 2 kids now are terribly, terribly wrong. (See here -- https://steamcommunity.com/app/261550/discussions/0/3815159923592011269/)
I think that seven kids is enough for the Indiscriminate Breeding achievement, a.k.a. Minor Clan.
I'm also apparently not getting achievements on the beta branch. Playing on ironman so no screw-ups allowed.
i tried to get trade to 300, had no patience anymore at some point, especially knowing how easy is to beat game conventional way. main problem - at around 5-7 years in campaign there was nothing to trade, prices even everywhere.
ps. what did you trade at that time?
pps. and what version of the game?
ppps. and make peace with south, instead of wasting time fighting them now. rule - go to war only with whom you want and when you want, buy peace otherwise.
Version: Latest beta branch.
It took me 20 years in game to hit 300 but only after about level 275 was I almost exclusively trading.
Sanala, the 13,000 prosperity town I wanted to buy, was basically my 'drop off' point. It had the highest sell-prices on the map for . . . just about everything. I don't believe it was ever attacked in my current game, so it just grew and grew. It was a painstaking effort but most of the time towards the end I was making long laps around the edge of the map. Believe it or not, wool and sheep and cows from the Khuzaits was probably some of the most consistently profitable goods. None of those goods are produced in the western desert area. Not unusual to find wool for as low as 5-6 denars in Ortongard (spelling) Odokh or Baltakhand. The hardest part was resisting the temptation to sell off all of it before getting back around the map to the Aserai towns. If I saw a good price I would sell a few things but most of it got saved for the end of the route. But yeah, basically one long lap around the map hitting all the lower prosperity towns to buy things, and selling all the leftovers at Sanala (Askar had good sell prices too later in the game, as it was never attacked either). Even still at the last few levels I was barely getting one trade level per lap.
I kept a steady stockpile of food as well, and whenever I noticed a town under siege, I stopped everything and tried to make it there just as the siege was ending. At one point I made 22,000 denars in one stop because the starving town was paying 60+ denars per grain and 150+ denars for meat, but you *have* to be the first one there. (the AI caravans will absolutely swarm a recently besieged town, but if you're a neutral faction you don't have to worry about avoiding enemies like they do, so it is best to do your trading before joining a kingdom). Pretty much avoided the middle-of-map empire towns because their prices are generally average, unless there is a siege somewhere.
(Rhagea wants 5,000 denars tribute for peace, lol, I mean, I can afford it but sheesh, the Aserai only wanted 150)
Wow I did not know that. Useful information. Have an award.