Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Why does my clan never come up for fief votes?
I started my kingdom a few years ago now. When I just started out I snagged two towns for myself, but as soon as I started recruiting other clans I have never been able to get another fief since. I'm now nearing total conquest of Calradia, have multiple clans in my kingdom with 5 fiefs, and I'm still sitting awkwardly with 2. I mean money isn't much of an issue at this point so it's really a problem, but what is this bizarre voting system?
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Showing 1-15 of 15 comments
AfLIcTeD Aug 8, 2023 @ 6:00pm 
Yeah you definitely should have come up for a few more. I'm not quite sure how it works anymore as it has changed over the years. High clan tier + fewer fiefs + proximity to your other fiefs = higher chance to be up for vote. With some other variables.
StormRangerX Aug 8, 2023 @ 6:10pm 
I guess they're not near my other fiefs since mine are back in Battania but my vassals have no issue getting fiefs on opposite sides of the map. Two clans control almost the entirety of Sturgia AND Aserai.
Last edited by StormRangerX; Aug 8, 2023 @ 6:11pm
Teralitha Aug 8, 2023 @ 9:04pm 
Its all good. The more powerful your clans are, the easier it is to expand.
galadon3 Aug 8, 2023 @ 9:51pm 
Roughly said:
First priority is clans that have no fief, they will pretty much every time come up for votes till they get one.
Then its basically the factors aflicted mentioned with the proximity factor being pretty important.
Afaik there are two more factors at play, one is the military power your clan brings to the kingdom, so many strong parties give some more voting weigth and there is also a certain bonus if you took part in conquering the fief.

The proximity thing works if there is at least ONE fief closeby, so if your two powerfull clans just got a single castle in the area they didn't have fiefs because they had enough voting weight from other factors, going onwards they'll get the proximity factor from that.
Urmel Aug 8, 2023 @ 10:10pm 
you get 1 fief.
with clan lvl 4-5 you get maybe 3 fiefs.
and max clan lvl 6 you get 5+ fiefs, if your faction is strong enough.

and you dont need any fiefs... influence, money, more troops... you get all of that enough without any fiefs. (but again, you will always have 1+ fiefs)
galadon3 Aug 8, 2023 @ 10:31pm 
Originally posted by Urmel:
you get 1 fief.
with clan lvl 4-5 you get maybe 3 fiefs.
and max clan lvl 6 you get 5+ fiefs, if your faction is strong enough.

and you dont need any fiefs... influence, money, more troops... you get all of that enough without any fiefs. (but again, you will always have 1+ fiefs)

Honestly, there isn't such an easy system in place, last game I gathered up 3 towns and 4 castles while being a lvl 4 clan vassal, just by being the only one in real proximity and taking those fiefs.
StormRangerX Aug 8, 2023 @ 10:48pm 
I mean sure I don't need the fiefs, it's just annoying to be the gosh dang king with a tier 6 clan of like 25 members, my own party of like 420 with 4 other parties of like 150, and only have two damn towns to my clan's name when other clans at this point have 8+.

Like, those clans are doing a lot of work don't get me wrong, it's just kinda frustrating from a perspective of wanting to see my clan prosper. It just feels embarrassing to be the king and have so much less political weight than other clans.
Last edited by StormRangerX; Aug 8, 2023 @ 10:48pm
galadon3 Aug 8, 2023 @ 10:54pm 
If you have enough influence you can try to revoke a fief thats close to yours, that will bring up a new vote for who should get it and you SHOULD (no guarante here, because the system IS a bit strange^^), be one of the candidates.
Ofc it will somewhat piss off the clan you took it from.
StormRangerX Aug 8, 2023 @ 11:10pm 
Originally posted by galadon3:
If you have enough influence you can try to revoke a fief thats close to yours, that will bring up a new vote for who should get it and you SHOULD (no guarante here, because the system IS a bit strange^^), be one of the candidates.
Ofc it will somewhat piss off the clan you took it from.
Definitely doesn't work, tried it a few times with the fiefs that were actually next to mine. Never came up in the choices.
Kernest Aug 9, 2023 @ 12:02am 
I have seen myself on the list of candidates after a vote to revoke, but this was in a small kingdom where there were 4 other clans besides me, so basically I beat one other clan to be on that list, and the one that the fief was revoked from obviously wasn't a contender.

It's by far the easiest to secure your towns in the independent phase, and be content with what you got.

Definitely my plan in my current play-through is to stick with a kingdom until I have 3 cities and a few castles, then become independent, found my own kingdom, and only hand out the castles to clans I intend to recruit.

Then later try revoking them or something to create more cohesive blobs of vassal clans.
Prowl Aug 9, 2023 @ 2:00am 
Its always been finicky but I've noticed on current beta that vassals have become fixated on specific clans. Two instances (one under Southern Empire and one my own creation) an Aserai clan was invited. After they joined everyone went mad for them and almost all fief votes they were involved in were backing them.

First instance the clan got all fiefs up for vote then defected. :winter2019joyfultearsyul:

In the second instance I had to circumvent the votes (after they had their fill) costing a lot of influence and even then it was just the same 3-4 lords. So my final empire had some clans with around 8-10 fiefs, others with 1-2 and some somewhere in between.
thommikel Aug 10, 2023 @ 6:55am 
That’s why I never declare a kingdom until I have at least 7 fiefs. Usually 10-12.
Dynamiez Aug 17, 2023 @ 12:37am 
Hmm i have the opposite... i joined the northern empire, lucon died and although i was the "new guy" all lords voted me for new king. And every time we conquer a castle or town all lords vote me to get the fief althoug i already have 5 towns and one castle. If i want do decline ownership i have to pay influence for it... so i take the honour and give the fief to another clan afterwards now.
Morkonan Aug 17, 2023 @ 8:24am 
The mechanics for fief candidacy, here, and valid at the time of its posting:

https://steamcommunity.com/app/261550/discussions/0/4910566145636720439/?tscn=1597597559

There could have been changes since then, but at least you can see the intent TW had for the mechanic.

Note: The most common issue for players, IMO, has been having tons of monies in inventory thanks to Blacksmithing/cheats/econ/whatevs, and missing out on the bonus. For new clans coming into your kingdom, they likely just don't have the resources that the mechanics think they should have, so they get candidacy and you don't. /shrug :)
StormRangerX Aug 17, 2023 @ 9:06am 
Ah, I did have a lot of money and strength but you kinda need to in order to get your kingdom started.
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Date Posted: Aug 8, 2023 @ 5:01pm
Posts: 15