Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Monchug gave me an entire town. What do I do?
I joined the Khuzait empire to kick up some cash and gear in wars, we conquered Husn Fulq, and Monchug and friends voted overwhelmingly to give the city (town?) to me. I'm only tier 2 clan and I have next to no experience with actually running a garrison. I usually crap out about this time and move on to a new game, new culture, new play style, but I want to stick to this one.

I have the improved garrisons mod, and I only have a few thousand gold. I've got a couple caravans and a couple workshops, but I'm making +1003 with tariffs and tributes at the moment.

What is the most important thing or things I should be doing to tend to this massive asset? I didn't even know you could be given entire towns like this so early in the game. I've got 2 or 3 companions either running caravans or just keeping me company in skirmishes, but none of them are overwhelmingly good at anything.
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Showing 1-13 of 13 comments
Azunai Aug 2, 2023 @ 6:41am 
It's wrong culture (unless your character is aserai culture) so you should find an aserai companion and place them as governor. You get a huge loyalty penalty for wrong culture, but a suitable governor can at least make up part if it. preferably one with a suitable skillset (stewardship mostly, but some other skills also have useful perks for governors).

My characters usually wind up with the leadership perks to give exp to troops by donating armor and weapons. So it's fairly easy to keep the city well defended- park your real army there, run around and grab new recruits and promote them to simple t2 archers (or maybe t3 if the t3 Version has a significantly better bow). You can afford many of those and with a garrison of 200 or 300 archers plus militia the city will be almost impossible to conquer for the AI.
Arson Aardvark Aug 2, 2023 @ 6:47am 
Ok, good advice. I'm sort of going Social/Intelligence based stuff based on some recommendations in a video I saw about character building. Stewardship is one I want to focus on for when I eventually try my hand at my own Kingdom.

Will start looking for some Aserai companions! The Khuzait are now giving me every single place they conquer now, I picked up 2 more castles since I posted..
you can also give away fiefs you dont want via the "fiefs" window in your "kingdom" tab. I for example rarely hold onto castles once I own towns.
Action Man Aug 2, 2023 @ 7:02am 
Fief distribution can seem pretty wonky. One of the big factors that plays into it is location. If the Khuzait's are conquering Aserai territory, odds are they're gonna go to you because you're the closest lord.

As far as the game goes, once you get decent at managing fiefs, you only need 2-5 to make good money. You don't want to overwhelm yourself with too many fiefs.

You can propose the Forgiveness of Debts (+2 Loyalty) and Tributes of the People (+1 Loyalty) policies. Odds are the other lords will vote it down, but if you can drain their influence, you can get it forced through. Those two policies cancel out that loyalty hit you're taking.
Hasbulat Aug 2, 2023 @ 7:17am 
Originally posted by Arson Aardvark:
I joined the Khuzait empire to kick up some cash and gear in wars,
For this puroposal you better join a kingdom (or several kingdoms one after another) not as a vassal, but as a mercenary.
You becomes there a kind of salary for each battle in addition to the battle loot. And a mercenary doesnt get any fiefs from the king you serve.
Kernest Aug 2, 2023 @ 7:34am 
Just in case you don't know this,

Check out the Clan screen / parties tab.

There you can find the party for Garrison of [insert fief you own].

Clicking that, you can set the maximum upkeep and turn off/on auto-recruitment for the garrison.
galadon3 Aug 2, 2023 @ 9:06am 
Originally posted by Action Man:
Fief distribution can seem pretty wonky. One of the big factors that plays into it is location. If the Khuzait's are conquering Aserai territory, odds are they're gonna go to you because you're the closest lord.
Generally correct, but I guess OP didn't have a fief yet and if you are the only clan without one, that tends to trump basically every other consideration.
Its why I tend to time my joining of a faction to when they are already besieging a town and not a castle.^^
Ruffio Aug 2, 2023 @ 9:15am 
Originally posted by galadon3:
Originally posted by Action Man:
Fief distribution can seem pretty wonky. One of the big factors that plays into it is location. If the Khuzait's are conquering Aserai territory, odds are they're gonna go to you because you're the closest lord.
Generally correct, but I guess OP didn't have a fief yet and if you are the only clan without one, that tends to trump basically every other consideration.
Its why I tend to time my joining of a faction to when they are already besieging a town and not a castle.^^

They can be prone to throw several at you in quick succession deppending on how many the other clans in the faction have. If you want to have any agency over that you really need to try capture fiefs close together so you don't end up with fiefs scattered all over the place. You can always give the ones you don't want back, but should always try focus on get yours clustered together.

If you get a town, even castles that neighbor to your town would be good, because the bound castle villages will trade with your town fief.
galadon3 Aug 2, 2023 @ 11:16am 
Yea working for the western empire at war with the asserai, I joined when they took the first town, got that and then got most castles and towns in asserai territory I managed to take for them until I had to much (so basically the being-close factor was overwritten by the has-so-much-already factor), then they started to give new ones to somebody else.
Kernest Aug 2, 2023 @ 12:56pm 
Originally posted by galadon3:
Yea working for the western empire at war with the asserai, I joined when they took the first town, got that and then got most castles and towns in asserai territory I managed to take for them until I had to much (so basically the being-close factor was overwritten by the has-so-much-already factor), then they started to give new ones to somebody else.
Hope your character culture was Aserai.

Then the next step would be to ditch Western Empire while holding onto your fiefs, sue for peace with the WE (run into any non-mercenary lord and barter) and boom!

Independent with fiefs, waiting to start a kingdom.
Teralitha Aug 2, 2023 @ 1:06pm 
Originally posted by Arson Aardvark:
I joined the Khuzait empire to kick up some cash and gear in wars, we conquered Husn Fulq, and Monchug and friends voted overwhelmingly to give the city (town?) to me. I'm only tier 2 clan and I have next to no experience with actually running a garrison. I usually crap out about this time and move on to a new game, new culture, new play style, but I want to stick to this one.

I have the improved garrisons mod, and I only have a few thousand gold. I've got a couple caravans and a couple workshops, but I'm making +1003 with tariffs and tributes at the moment.

What is the most important thing or things I should be doing to tend to this massive asset? I didn't even know you could be given entire towns like this so early in the game. I've got 2 or 3 companions either running caravans or just keeping me company in skirmishes, but none of them are overwhelmingly good at anything.

Make a save point and then use this opportunity to learn about managing a town. if you screw up, reload.
galadon3 Aug 2, 2023 @ 2:58pm 
Originally posted by Kernest:
Originally posted by galadon3:
Yea working for the western empire at war with the asserai, I joined when they took the first town, got that and then got most castles and towns in asserai territory I managed to take for them until I had to much (so basically the being-close factor was overwritten by the has-so-much-already factor), then they started to give new ones to somebody else.
Hope your character culture was Aserai.

Then the next step would be to ditch Western Empire while holding onto your fiefs, sue for peace with the WE (run into any non-mercenary lord and barter) and boom!

Independent with fiefs, waiting to start a kingdom.

You're a bit late with all that, I am talking about my last game, wich I ended with 80% of the map conquered and just because its kinda tedious with factions not disbanding so I am mostly waiting for that patch to get out of beta for the next one.
Ruffio Aug 2, 2023 @ 3:00pm 
Originally posted by galadon3:
Originally posted by Kernest:
Hope your character culture was Aserai.

Then the next step would be to ditch Western Empire while holding onto your fiefs, sue for peace with the WE (run into any non-mercenary lord and barter) and boom!

Independent with fiefs, waiting to start a kingdom.

You're a bit late with all that, I am talking about my last game, wich I ended with 80% of the map conquered and just because its kinda tedious with factions not disbanding so I am mostly waiting for that patch to get out of beta for the next one.

Or just start a new one on the beta? Very low chance that saves made with beta 1.2 will stop work once it get pushed to main branch. Unless you use mods that wont worth with 1,2 which is another tale.
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Date Posted: Aug 2, 2023 @ 6:27am
Posts: 13