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That's a good idea though.
both have multiplayer
The "X" series of games have often been called "Warband in Space."
X4 is the newest incarnation and it's a great game. I can also recommend X3-TC, but it is much more difficult to actually fully grok in terms of creating proper scripts for one's ships, largely due to the interface.
But, the X series isn't about conquering the galaxy, though that's supported in X4 IIRC. (It can only be done in previous versions via mods.)
Starsector is very likely the more direct comparison with Warband. But, sadly, it is not available through Steam or other e-sellers, AFAIK. ("Sadly," because it's an outdated method and I am not going to interact with it. Others may, if they wish.)
There are a number of game on Steam that are also 2D "space games" that have some of the mechanics that the above games do, but they don't necessarily go into that depth or level of interactions the above recommends do.
Worth Noting: Not-Necessarily-Sci-Fi-Space-Games -
War Tales promises to be a great game with similar gameplay loop as Warband et al, with more of a focus on a relatively small party of mercenaries living in a harsh Medieval world.
Battle Brothers is often described as a "Warband-Like" game, as well.
Both of the above should appeal to many Warband/Bannerlord Players. Though, they are "turn-based combat" games. (Both use overland map travel with instanced combat maps.)
Kenshi is also worth mentioning as it's a party-based (multiple parties capable, though) game with real-time isometric part combat in a truly fully seamless world. In that respect, it's one of the uniquest games in Steam's store and, AFAIK, there isn't another game like it on Steam. (Fully seamless, real-time, party-based, without being a direct-control ARPG.)
Keep in mind, though - No Mount&Blade title has an appreciable level of complexity as do many other games when it comes to mechanics outside of direct combat play. None. ALL of the titles in this IP have very shallow/light interactions in non-combat game mechanics. Truly. Any gameplay there has always been interpreted as existing largely by the player crafting their own roleplay'ish experience. Many other games go much deeper there than the M&B IP has ever gone in non-combat game mechanics.
They're *barely* kinda, sort of, like 20% similar to Bannerlord, but not really. Definitely look up some videos before you buy because both of them might not be anything like what you're looking for. Also, they're both about 20 years old. I loved playing both of those games back in high school.