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Laporkan kesalahan penerjemahan
Lemme give you an example:
in WW2, german tank commanders tend to stay out of the hatch to get a better visual field AND the risk of getting hurt. Because if you got hurt while fighting it was honored, also it showed your comrades in the tank that you are fearless in front of the enemy. Which could extremly boost morale.
So if you have a king, going straightforward without his helmet ,in the situation where moral maybe was low, he also showed fearlessly and faith in god.
just because there is a >story< of a king or general or what ever that did something like that.
after falling of this horse he was not in active combat at that time.
Here's an interesting article from National Geographic to ponder -- "Ancient Slingshot Was as Deadly as a .44 Magnum" -- https://www.nationalgeographic.com/history/article/ancient-slingshot-lethal-44-magnum-scotland
Gentlemen -- Discuss
and the scrips about slings penetrating armour and the removal of sling projectiles out of human body's are you know just that...
If you swing a halberd at someones head, their head hits the halberd with the same exact force.
The movement-vector just dissipates, not the force. To some extent.
100%. We don't need to verify that lol. I've smacked my head on concrete before.
2. Damage might be mitigated to a certain extent depending on the contact surface of the armor with your body but that doesn't mean invulnerability; obviously a helmet, bent armor spot, or an opening will be some of the quite vulnerable parts
3. Game has a ♥♥♥♥♥♥ balance, it has to because it heavily lacks content and tries to make up with grind to keep the player engaged. That grind, in turn, causes a frustration in damage mechanics. 2H Polearm, albeit valid, is such an example.
4. It's a game, they have to do something - but mods allow a better control over unit distribution across tiers if you are bothered by the fact that they are "only" looters and RBM places a good full stop to all of these arguments
To sum up, this topic is about lacking content to keep the player engaged other than the grind, which is not easy to fix rather than increasing or decreasing some few variables.
https://en.wikipedia.org/wiki/Coup_contrecoup_injury
Discuss, but please limit your responses to 1000 words.