Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Irish Feb 6, 2023 @ 12:41am
Mod load order
If someone would be kind enough to help me I would greatly appreciate it. After roughly 900 hours, this is my first time using mods and It's not working. I downloaded all mods from Nexus, used Vortex, downloaded Butr loader as well as "Unblock DLL" and still, nothing. I got this mod list off a YouTube video and I'm using the same version they were on. Double checked the mod versions and they line up with the version I'm on. I spent most of my free time today doing this and It's really putting me off using mods.

Mod list and current order:
Harmony
ButterLib
UIExtenderEX
Mod Con Menu v5
Native
Sandbox Core
Custom Battle
Sandbox
Story Mode
Birth and Death
Adonnay Troop Changer
Banner Fix
Banner Kings
Diplomacy
Custom Spawns API
Calradia At War
Open Source Armory
Open Source Saddlery
Open Source Weaponry
Calradia Expanded
Calradia Expanded: Kingdoms
Marry Anyone
Raise Your Banner
Spear Banner Fix
Swadian Armoury
Tournament Xpanded
Vlandian Steel
Women In Calradia
Weapon Gap Fix

I'm open to letting go of the smaller quality of life mods, but I'll be honest, after over a year of playing this game vanilla, It's getting rather boring so I'd like to keep the conversion mods. Thank you in advance to anyone willing to help. Cheers.

*Update. Turned off all mods at the native start/mod menu and now my game won't even start. It gets to the initial "Mount & Blade Bannerlord" loading screen with the party walking through snow, lingers for about 20-40 seconds then sends me right back to Steam library. No notification or anything
Last edited by Irish; Feb 6, 2023 @ 1:01am
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Showing 1-15 of 30 comments
i'm not too sure why it's crashing but you can try and perform a clean install
https://steamcommunity.com/app/261550/discussions/17/2968397584539744282/

as for modding with large overhauls, they are usually not compatible with each other and should be kept to themselves. i can see that you have both Calradia At War and Calradia Expanded, you'd do well to choose between one of them.

as for testing, you should try to enable the largest/overhaul mod first, then test playing the game, enable more of the mods and repeat testing until you feel that you're satisfied with the loadout.

you can alternatively try to update to latest stable of 1.0.3 instead of the version you are currently at.
Last edited by Khergit Horse Archer; Feb 6, 2023 @ 4:24am
Irish Feb 6, 2023 @ 2:40pm 
Cheers, gents. I'm going to clear the mod folder, reinstall the game and try again. Is deleting mods as easy as putting them in the bin from the modules folder, or is it more complicated than that?
Originally posted by Irish:
Cheers, gents. I'm going to clear the mod folder, reinstall the game and try again. Is deleting mods as easy as putting them in the bin from the modules folder, or is it more complicated than that?
Always welcome.

I presume by bin you are referring to deleting them and not moving them into the 'bin' folder found in each respective mod folder? Because that bin folder is important, it holds the DLL file which is the packaged code (I.E the mod itself). To start over, and as you are using vortex, I suggest going into vortex and selecting all the mods in the mod list and clicking remove, and tick the checkboxes. Then if you like, reinstall the game and follow the guide above to start crafting a working load order. :MushroomRotA:
Last edited by ᴍᴜꜱʜ-ᴄʀÆᴍ?; Feb 6, 2023 @ 2:45pm
Irish Feb 6, 2023 @ 2:57pm 
Originally posted by Psycho-Active:
Originally posted by Irish:
Cheers, gents. I'm going to clear the mod folder, reinstall the game and try again. Is deleting mods as easy as putting them in the bin from the modules folder, or is it more complicated than that?
Always welcome.

I presume by bin you are referring to deleting them and not moving them into the 'bin' folder found in each respective mod folder? Because that bin folder is important, it holds the DLL file which is the packaged code (I.E the mod itself). To start over, and as you are using vortex, I suggest going into vortex and selecting all the mods in the mod list and clicking remove, and tick the checkboxes. Then if you like, reinstall the game and follow the guide above to start crafting a working load order. :MushroomRotA:
Exactly, just deleting them, not removing the bin folder. I'm going to try a different version as well after it's reinstalled. Maybe 1.0.3 and if I have to sacrifice a few smaller mods then so be it. I'll definitely have a look at the video.
Clovis Sangrail Feb 6, 2023 @ 3:10pm 
OP -- Did you slam all of these in at once, which seems to be a pretty common practice among the modder fanbois here, or did you put them in one at a time and test them as you did so, which is what a professional would do?

If the former, might I suggest you try the latter when you effect your do-over?
Last edited by Clovis Sangrail; Feb 6, 2023 @ 4:22pm
Originally posted by Irish:
Originally posted by Psycho-Active:
Always welcome.

I presume by bin you are referring to deleting them and not moving them into the 'bin' folder found in each respective mod folder? Because that bin folder is important, it holds the DLL file which is the packaged code (I.E the mod itself). To start over, and as you are using vortex, I suggest going into vortex and selecting all the mods in the mod list and clicking remove, and tick the checkboxes. Then if you like, reinstall the game and follow the guide above to start crafting a working load order. :MushroomRotA:
Exactly, just deleting them, not removing the bin folder. I'm going to try a different version as well after it's reinstalled. Maybe 1.0.3 and if I have to sacrifice a few smaller mods then so be it. I'll definitely have a look at the video.
I'd recommend version 1.0.3, the guide I linked still covers the basic principles you should apply to be successful, even if it is a bit old now. Anyway, if you need any help, don't hesitate to reach out. :scum_mushroom:
Irish Feb 6, 2023 @ 3:22pm 
Originally posted by Clovis Sangrail:
OP -- Did you slam all of these in at once, which seems to be a pretty common practice among the modder fanbois here, or did you put them in one at a time and test them, which is what a professional would do?

If the former, might I suggest you the latter when you effect your do-over?
I'm obviously not a "professional" as stated in my original comment, and the two gentlemen above have already helped. Without the backhanded comments might I add. That seems to be on par with every comment you add in discussions, so I'll pay them no mind. Thanks, bud.
Irish Feb 6, 2023 @ 3:25pm 
Originally posted by Psycho-Active:
Originally posted by Irish:
Exactly, just deleting them, not removing the bin folder. I'm going to try a different version as well after it's reinstalled. Maybe 1.0.3 and if I have to sacrifice a few smaller mods then so be it. I'll definitely have a look at the video.
I'd recommend version 1.0.3, the guide I linked still covers the basic principles you should apply to be successful, even if it is a bit old now. Anyway, if you need any help, don't hesitate to reach out. :scum_mushroom:
Absolutely. Thanks again.
Duke Flapjack Feb 6, 2023 @ 3:30pm 
In my observation Vortex has a nasty habit of rearranging your load order randomly. Frankly I find the Taleworld launcher to be better for setting load order than Vortex is. That may be one of your underlying issues. It was for me.
Clovis Sangrail Feb 6, 2023 @ 4:24pm 
Originally posted by Irish:
Originally posted by Clovis Sangrail:
OP -- Did you slam all of these in at once, which seems to be a pretty common practice among the modder fanbois here, or did you put them in one at a time and test them, which is what a professional would do?

If the former, might I suggest you the latter when you effect your do-over?
I'm obviously not a "professional" as stated in my original comment, and the two gentlemen above have already helped. Without the backhanded comments might I add. That seems to be on par with every comment you add in discussions, so I'll pay them no mind. Thanks, bud.

Just as I thought -- Shoved them in all at once. turned them all on, and hoped for the best.

Good luck with your do-over.
Irish Feb 6, 2023 @ 4:58pm 
Originally posted by Duke Flapjack:
In my observation Vortex has a nasty habit of rearranging your load order randomly. Frankly I find the Taleworld launcher to be better for setting load order than Vortex is. That may be one of your underlying issues. It was for me.
Are you suggesting that I manually download the mods. I tried that at first, downloading, unzipping then placing them the modules folder ( watched a tutorial first ) and they didn't even show up in the mod launcher. I'm not tech savvy, so Vortex is a godsend.
Irish Feb 6, 2023 @ 6:59pm 
Originally posted by Psycho-Active:
Originally posted by Irish:
Exactly, just deleting them, not removing the bin folder. I'm going to try a different version as well after it's reinstalled. Maybe 1.0.3 and if I have to sacrifice a few smaller mods then so be it. I'll definitely have a look at the video.
I'd recommend version 1.0.3, the guide I linked still covers the basic principles you should apply to be successful, even if it is a bit old now. Anyway, if you need any help, don't hesitate to reach out. :scum_mushroom:
So I deleted all the mods to start fresh, reinstalled the game and I'm slowly incorporating mods as I go.

New mods:
Calradia Expanded
Calradia Expanded: Kingdoms
Open Source Armory
Open Source Saddlery
Open Source Weaponry

If I run the game with just OSA and the corresponding mods it runs fine, as soon as I enable Calradia Expanded and Kindoms, It crashes at the "create name" section in the character creation stage. I can only assume they're not compatible, but it's odd because Kingdoms is dependent on OSA.
Core Feb 6, 2023 @ 10:52pm 
Originally posted by Irish:
Originally posted by Psycho-Active:
I'd recommend version 1.0.3, the guide I linked still covers the basic principles you should apply to be successful, even if it is a bit old now. Anyway, if you need any help, don't hesitate to reach out. :scum_mushroom:
So I deleted all the mods to start fresh, reinstalled the game and I'm slowly incorporating mods as I go.

New mods:
Calradia Expanded
Calradia Expanded: Kingdoms
Open Source Armory
Open Source Saddlery
Open Source Weaponry

If I run the game with just OSA and the corresponding mods it runs fine, as soon as I enable Calradia Expanded and Kindoms, It crashes at the "create name" section in the character creation stage. I can only assume they're not compatible, but it's odd because Kingdoms is dependent on OSA.
1.Do it one by one. First make sure that you have the correct versions. Author says 1.02, you need to have the game version 1.02 from betas. You will need to keep your game at 1.02 to avoid it breaking when the game updates.
Author says Harmony, that's another mod set, and you need to get harmony working for your game before trying CE. And you need to do for 1.02 again. After you pick the correct version, launch the game, see that it's working with harmony, close it. Then add CE.
2.You certainly picked the most difficult mod to implement at your first experience. Drez is a great modder but both CE and CE:K has stability issues and too many dependencies and might leave you frustrated. Also 1.02 was a mess with ninja updates and lots of broken mods by changing over time.
3.Load order is important, you may need to move open source assets above CE, disable CE:K and try again. Once CE runs, don't save, quit, tick CE:K and then try again.
Last edited by Core; Feb 6, 2023 @ 10:53pm
Originally posted by Irish:
Originally posted by Psycho-Active:
I'd recommend version 1.0.3, the guide I linked still covers the basic principles you should apply to be successful, even if it is a bit old now. Anyway, if you need any help, don't hesitate to reach out. :scum_mushroom:
So I deleted all the mods to start fresh, reinstalled the game and I'm slowly incorporating mods as I go.

New mods:
Calradia Expanded
Calradia Expanded: Kingdoms
Open Source Armory
Open Source Saddlery
Open Source Weaponry

If I run the game with just OSA and the corresponding mods it runs fine, as soon as I enable Calradia Expanded and Kindoms, It crashes at the "create name" section in the character creation stage. I can only assume they're not compatible, but it's odd because Kingdoms is dependent on OSA.
I personally don't bother with CE or CEK, neither interest me personally so I can't offer any sound advice on what their issues are. I know they are hefty mind and likely causing your issue. Might be worth omitting them for a time and see if you can get yourself a healthy load order. Bare in mind the sky is the limit really, I on average run around 40+ mods at all times with no abnormal stability issues.

As far as harmony is concerned, it is normally backwards compatible to a certain degree - meaning harmony's latest stable game release will work from the latest (1.0.3) down to 1.0.2 etc. :MushroomRotA:
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Date Posted: Feb 6, 2023 @ 12:41am
Posts: 30