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Sometimes it can be a ridiculous size even if weak, which may be a bug
But I’ve had to fork over 500k before to get one to join( didn’t even get chance until I had 6 mil)
And for second, assuming you don’t want mods, you must literally starve their treasure out, aka rinse and repeat until they cannot afford anything, which entails following them for days on end and give them no break, is what I do anyhow( you can also corner them on a chunk of map and literal starve them by having them be stuck for a long period of time :v )
yes some clans can NEVER join you... Until their original faction disappears.
Yes, the "dying" factions, are one of the MANY additions TW did that stretch the game out.. forever.
If you could take all a factions fiefs (super easy to do.. ) and then that factions lords all defected.. and it was only the King Faction left.. it would be easy.. you'd just keep hunting him, and throwing his TWO partys he can field in prison.. theyd eventually run out of money.
Sadly, TW thought it best for them to NEVER die out.. so if u have 20 fiefs, sturgia has ZERO fiefs.. they will have, let's say 5 factions left.. to your 12. Well those 5 factions will put out 2-3 partys each.. and Sturgia will HIRE 3-4 merc factions.. for another 12-14 partys. Those 20-30 partys.. will raid, and attack you nonstop. you cant do anything to them, since they Respawn with decent troops. So it's just you fighting, capturing, them escaping, rinse repeat.
Ahhh. get peace. Well you have to pay THEM 5k per day... even though u are 800x more powerful. The theory is "welp they got nothing to lose.. so will fight forever.. makes sense". but what doesnt make sense is they get troops for free (which is to keep the game moving, btw)... so they should get ONE. either free troops, OR when they have no fiefs they get PAID tribute.. not both. Both makes it so the game never ends.
there are few good options. One I like to do is lets say Im battania,, sturgia has no fiefs.. I own all their territory. I will then Take tyal or Amprela.. for myself. (when we get it).. and then leave it super super undefended. LET sturgia take it.. again. and now they are way over there. They either "hang out" in tyal.. or Khuzait takes it.. and now Khuzait deals with them.
it is a garbage solution. but it is what it is.
You cant get them to die out. And worse, I heard u cant even cut off heads of Mercs and them die out.. they just keep respawning.
I supposed u could do that with sturgia.. but then youd have MASSIVE relation issues.. and not be able to get more vassals, OR recruit troops. ANYWHERE.. so it gets into a negative cycle fast (from what I hear. I havent done it in over 2 years.. but others still do it).
take the fiefs, make piece, take the clans
2) if you take every clan you can get, your faction have billion lords/partys, that will hunt the "king-clan" in war. they cant do any dmg, you can ignore them
my main-ploblem is:
its endless BORING, walking over world-map and recruiting 80+ clans. you never do anything else after you are king of a faction. its a stupid system, to walk after nerly 100 clanleader to talk with them and recruit them.
in warband the lords was going to you.
bannerlord need a easy way you can talk to a clan-leader and recruit mercenary clans...
1- You can not get the LEADER clan of a faction ever... They USED to randomly join you, when there was only them left.. but I havent seen that in 2+ years. (i.e caladogs clan would never join u.. but when his other 8-9 vassals left him, which used to happen regularly.. then he would either join some other faction.. and battania would be gone. or possible join you. but like I said.. in 2 years, I havent seen that happen.. so I'm gonna assume that was patched out LONG LONG ago)
2- You can not get the "random" clans that join later in the game. Not sure if when their faction is eliminated you can then get them.. But when they pop, YOU can not get them. your king can.. your faction can (if u aint leader).. but u can NOT recruit the "new clans" that spawn.. (at least I've never been able too. and in fact, you dont even get the option, until they join a rival faction, and then, I've never gotten them.. if that has changed and YOU CAN now recruit them.. I am not aware.
3- you can never recruit mercs..
But yes.. you can recruit MOST clans...
and also, SOME clans give u the "I am happy here". There used to also be a dialogue something about "dont ever broach that with me again".. or something.
And of course "yes, I'm completely happy with my mother".. if the king/queens child marries off.. and then has their OWN clan.. and u try to recruit them
someone should make a list.. after RESEARCH, and TESTING. to show What clans can and can not be recruited. lol
cutting heads still working, except mercs. you can hire gazillion of troops from bandits for free with roguery perk "partners in crime".
other thing is you can keep lords in your party forever with scouting and riding perks "keen sight" and "mounting patrols".
buy enemy lords from your own lords if they get captured and hold in your party.
not excatly "final solution" but at least something.
i just do not conquer map anymore. all that hassle...
I mean, I literally just said that isn't working. Sometimes it does, if they own no fiefs and are very poor they can be convinced. Charm is whatever (I am at 246, charm doesn't matter btw its relation that does I'm pretty sure). Even with 100 relation I have never seen a 90%, its always like 86% or something. However there are instances like I stated, where every factor I can think of is perfect for them to be able to join and they hit me with the "No I am happy with my current liege as we starve with 0 money captured 90% of the time".
It worked in the early game fairly well, now its like impossible to get them to join me. No idea how you got 80+ clans without mods so easily, thats like every clan in the game.
I feel like your entire post is mostly inaccurate, but I am also doing something wrong clearly.
i've seen multiple people post that 36 (or something real close) is the MAX you can recruit.
Since you didn't specify you were that high, I didn;t bring it up.
Also.. I've never gone over 20-24.. so can not confirm either way.
I don't think I am at a cap. I did just get another clan to join me, despite like 4-5 with the same "parameters" not working. I guess it just gets harder and harder, feels too much like luck at this point.
without having to ruin your reputation through execution
keep an eye out for when they are at war with someone else
wait for them to get imprisoned
stage a prison attempt
fail it and he dies
yes, this is best way to "kill people" by far. IMO
Only tested on 6, one or two per kingdom weak and one strong
And for strong they also asked for a relative large size, 1-5mil
If the clan is homeless.
If the clan is poor.
If the clan like me...
They will join... some rather cheap too. Only clans that is faction leaders of their clan will refuse obviously.
If the clan got fiefs and they dislike you, they will never join you.
If the clan dislike you even they homeless and poor, the chance of them join you is next to none.
And that is why you should release lords after battles to get standings up with them because it pays off down the road -)
Thats a pretty good idea. The issue is they are all in my prisons, or I am at war with every country and dont want to burn 5k+ influence to make peace to be able to try a prison break.
I wish you had more power to do things with your own prisoners; why can't I try and convince someone who is my kingdom's prisoner to join me for example. I have to wait for them to escape, then recover, then go find them again.