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There is a perk or two which increases food production but what kills it the most, in my experience is prosperity.
That isn't a joke, or a TROLL, or something to misdirect you. I say it because as you keep playing.. you will see that answer really does "answer" quite a few things.. Albeit in a very general sense.
So for castles, They don't "flip" from rebellion like towns do now. They do suffer from the "militia" and low loyalty issue (i.e. they wont fight)... so that the ai can fight and take it, then lose it, then retake it, then lose it again etc.. over and over and over. (if diff cultures).
As for "food". There are lots of variables in food, and starvation. In TOWNS and CASTLES your "stash" does not come into play. (though many people request that it did... sadly, it does not currently).
Food is from the "partys" in the fief (i.e. you.. if u are in it.. and you ONLY FEED YOU.. no other partys or garrison etc)
Food is from the Granary where it is stored, Prior to the siege... etc.
Now food is replenished if a caravan sells some to that town (which doesnt happen in castles), or you sell it to town (which again, u cant in a castle).. OR THE VILLAGES CONNECTED to it.. can send the food there (this is invisible, and doesnt really happen that u can see..). So your villages are either LOOTED (highly likely) or super low prosperity (and thus have very low food)... or Other partys are BUYING all the food from those villages.
In other words, there is lots (and more I didnt mention) that go into food/starvation.
But I'd bet your villages are looted or OTHER party/armies are near by and buying all the food from all the villages. etc
Dont worry u cant lose the castle due to starvation (rebellion) and your Garrison is probably garbage anyway (most garrisons/militias are).. so if you NEED to protect it, you will have to hang around there anyway (with your party).. until the "action" has moved away..
and once the villages are no longer looted, you should start getting POSITIVE food numbers (assuming u have orchards, and granary built etc)
Did you develop orchards and granary? If not, do so.
Are you developing your militia? Did you develop militia grounds? Militia is is part of the population and does not consume additional food.
Otherwise, you are right. There's really nothing you can do to directly give food to the garrison.
This part of the game is very badly designed.
Troops with the militia NAME (usually from freed or converted prisoners) are full time soldiers that you pay to be there and DO eat extra food because they're not included in the background numbers.
So, yes, the militia are "Free" because you're already paying for their food elsewhere. Taleworlds was kind enough not to make you pay for their food and upkeep twice.