Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You can give the banner to someone you don't like and watch their kingdom crumble like a cookie though -)
The "inherit" a kingdom was not originally in game. many people love it (I do). and use it to plan out a strategy... it bypasses the hard part of fighting off 2-4 kingdoms, with no lords.. while they have 150+. When u inherit u already got 7-11 clans (depending) working for you.
As to the bannerquest. (man I'm sounding super negative)... Many old timers advice you kind of stay away from it the first playthrough.
If you are on cheat mode, or using mods, or VERY EASY difficulty sure.. do it. but on legit.. no mods, no cheats. It not only is very hard unless u mastered a lot of mechanics (and AI behaviors) it is quite boring.
Sure, do the MQ someday. but many will advise not your first campaign.
If it was me... I'd say you are in a perfect spot for your first campaign. Vlandia is easiest faction. You are now king, you are in a good enough position to "try stuff". and succeed and fail.. and keep going and see how "end game is".
Once u learn some more things u will say "ahhh, ok I better do this next time, to prepare for that".
THEN you are ready for campaign 2. :) and start a kingdom, or do Main quest.. or both.
Just my 2 cents
(oh and I have done it all.. multiple times.. multiple ways.. That's why I offer those suggestions. )
There is no longer any automatic in become leader of a existing faction anylonger just because the old king dies though. You could become the "forever" vassal because the other nobles vote for someone else.
And I have NEVER lost a vote..in fact I win 100% of all the votes per Succession election.
And since OP is already in that situation. my post stands.
"he's in a good spot, and should ride it out"
You managed it on 1.1 yet?
nope. Been doing weird stuffs on 1.1 Trying diff things. I either went solo for 30 years.. or did vassal/leave.
I'm prolly gonna try inherit this one (year 2 of new campaign).
Changes for this was put in 1.1 afaik though.
But I watched a few Bannerlord guide videos, and I picked up a neat trick how to deal with such large armies. It's just that I use settlements/castles as a defensive spots and take advantage of the rudimentary AI by creating a "killbox" with my archers. The AI appears so basic that they don't have any awareness of the archers shooting at them. Just as long as the enemy has something to kill in front of them, then they don't really seem to pay attention to the archers, at all.
After all this strategy is what helped me demolish large armies and help keep more people from coming...without chopping heads off. But still, it means I have to deal with one siege at a time. Yes I'll lose a few fiefs here and then as I try to survive my first independence, but there isn't any cause for worry just as long as you have a spot to hold your own.
For the record, I restarted my Vlandia campaign and took my time more wisely this time, nearly unlocking all my smithy parts and building up my garrisons, and had like 1000 days left. Now I have 700 days before I move on to the endgame. Maybe since I'm faster this time, I'll be able to sweep through the endgame faster too?
A big issue I see is people rush ahead. Get a fief, create a kingdom, assemble the banner and then expect to take on the world with their one party, or along with some new clan parties at best.
Best advice is to use the time to the fullest,and assemble the banner just right before timer exxpire. By then you can have formed a kingdom, got a large number of fiefs and recruited many new clans to your kingdom. You could as well have demolished a large part of your future enemies in advance and make the endgameof the banner quest a joke.
It's almost like the game setup a new player to fail as a learning experience... crazy right? Or maybe not so much... Learning from mistakes and become better is part of gaming after all.