Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Pharos Jan 29, 2023 @ 4:32pm
If I become ruler of an existing faction, can I still progress the Dragon Banner quest?
Apparently, Vlandia's king, Derthert, passed away during my vassalage. When I decided to resolve electing a new ruler, it turns out that others in the kingdom have decided to crown me as the new ruler of Vlandia, thus ruining my original plan to start an independent kingdom for my first campaign walkthrough. I was trying to take my time building up my wealth, garrison, and clan strength to prepare for the endgame. Never I thought it would end up like this.

If I do want to go with it...well, for some reason, the Dragon Banner quest says I'm technically *not* an independent clan, even though I'm already ruling the kingdom. However, since I'm the ruler, I can't actually talk to myself to go for the "support an existing kingdom" plan.

So, in this case, can I still progress the Dragon Banner quest even though I'm the ruler of it?

But then again, my original goal was to become independent for my first campaign walkthrough. Because of that, I had to reload my previous save(s), and hopefully the king doesn't kick the bucket this time. I mean, Derthert is the oldest king in Bannerlord...if he is.
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Showing 1-9 of 9 comments
Ruffio Jan 29, 2023 @ 4:38pm 
No, if you become the ruler of a existing faction you can't complete the Dragon Banner quest. Because it involves you being independent and form your own kingdom.

You can give the banner to someone you don't like and watch their kingdom crumble like a cookie though -)
Last edited by Ruffio; Jan 29, 2023 @ 4:38pm
RJboxer Jan 29, 2023 @ 4:39pm 
Personally. I wouldnt be independent Kingdom for first campaign. For many reasons. It is possible, but the beginning part is a slog. Devs keep tweaking it, and it is easier than before, but still IMO more of a challenge than most first timers will want to deal with.

The "inherit" a kingdom was not originally in game. many people love it (I do). and use it to plan out a strategy... it bypasses the hard part of fighting off 2-4 kingdoms, with no lords.. while they have 150+. When u inherit u already got 7-11 clans (depending) working for you.

As to the bannerquest. (man I'm sounding super negative)... Many old timers advice you kind of stay away from it the first playthrough.
If you are on cheat mode, or using mods, or VERY EASY difficulty sure.. do it. but on legit.. no mods, no cheats. It not only is very hard unless u mastered a lot of mechanics (and AI behaviors) it is quite boring.

Sure, do the MQ someday. but many will advise not your first campaign.

If it was me... I'd say you are in a perfect spot for your first campaign. Vlandia is easiest faction. You are now king, you are in a good enough position to "try stuff". and succeed and fail.. and keep going and see how "end game is".
Once u learn some more things u will say "ahhh, ok I better do this next time, to prepare for that".

THEN you are ready for campaign 2. :) and start a kingdom, or do Main quest.. or both.

Just my 2 cents

(oh and I have done it all.. multiple times.. multiple ways.. That's why I offer those suggestions. )
Ruffio Jan 29, 2023 @ 4:49pm 
Originally posted by RJboxer:
Personally. I wouldnt be independent Kingdom for first campaign. For many reasons. It is possible, but the beginning part is a slog. Devs keep tweaking it, and it is easier than before, but still IMO more of a challenge than most first timers will want to deal with.

The "inherit" a kingdom was not originally in game. many people love it (I do). and use it to plan out a strategy... it bypasses the hard part of fighting off 2-4 kingdoms, with no lords.. while they have 150+. When u inherit u already got 7-11 clans (depending) working for you.

As to the bannerquest. (man I'm sounding super negative)... Many old timers advice you kind of stay away from it the first playthrough.
If you are on cheat mode, or using mods, or VERY EASY difficulty sure.. do it. but on legit.. no mods, no cheats. It not only is very hard unless u mastered a lot of mechanics (and AI behaviors) it is quite boring.

Sure, do the MQ someday. but many will advise not your first campaign.

If it was me... I'd say you are in a perfect spot for your first campaign. Vlandia is easiest faction. You are now king, you are in a good enough position to "try stuff". and succeed and fail.. and keep going and see how "end game is".
Once u learn some more things u will say "ahhh, ok I better do this next time, to prepare for that".

THEN you are ready for campaign 2. :) and start a kingdom, or do Main quest.. or both.

Just my 2 cents

(oh and I have done it all.. multiple times.. multiple ways.. That's why I offer those suggestions. )

There is no longer any automatic in become leader of a existing faction anylonger just because the old king dies though. You could become the "forever" vassal because the other nobles vote for someone else.
RJboxer Jan 29, 2023 @ 4:51pm 
Yeah.. supposedly. But I havent experienced it. I still always have most money, and help my allies.. so dont have -50 with everyone.

And I have NEVER lost a vote..in fact I win 100% of all the votes per Succession election.

And since OP is already in that situation. my post stands.

"he's in a good spot, and should ride it out"
Ruffio Jan 29, 2023 @ 5:01pm 
Originally posted by RJboxer:
Yeah.. supposedly. But I havent experienced it. I still always have most money, and help my allies.. so dont have -50 with everyone.

And I have NEVER lost a vote..in fact I win 100% of all the votes per Succession election.

And since OP is already in that situation. my post stands.

"he's in a good spot, and should ride it out"

You managed it on 1.1 yet?
RJboxer Jan 29, 2023 @ 5:02pm 
Originally posted by Ruffio:
Originally posted by RJboxer:
Yeah.. supposedly. But I havent experienced it. I still always have most money, and help my allies.. so dont have -50 with everyone.

And I have NEVER lost a vote..in fact I win 100% of all the votes per Succession election.

And since OP is already in that situation. my post stands.

"he's in a good spot, and should ride it out"

You managed it on 1.1 yet?


nope. Been doing weird stuffs on 1.1 Trying diff things. I either went solo for 30 years.. or did vassal/leave.

I'm prolly gonna try inherit this one (year 2 of new campaign).
Ruffio Jan 29, 2023 @ 5:05pm 
Originally posted by RJboxer:
Originally posted by Ruffio:

You managed it on 1.1 yet?


nope. Been doing weird stuffs on 1.1 Trying diff things. I either went solo for 30 years.. or did vassal/leave.

I'm prolly gonna try inherit this one (year 2 of new campaign).

Changes for this was put in 1.1 afaik though.
Pharos Jan 29, 2023 @ 5:13pm 
Originally posted by RJboxer:
Personally. I wouldnt be independent Kingdom for first campaign. For many reasons. It is possible, but the beginning part is a slog. Devs keep tweaking it, and it is easier than before, but still IMO more of a challenge than most first timers will want to deal with.

----

As to the bannerquest. (man I'm sounding super negative)... Many old timers advice you kind of stay away from it the first playthrough.
Based on a few threads I skimmed, I'm assuming that people hate the campaign because you're going to be swarmed by armies boasting at least 500-1500 men strong. Maybe since the way how players aren't able to handle that many enemies constantly coming at them, is why people don't really like the MQ very much due to the overwhelming amount of armies, and the stress it gives off.

But I watched a few Bannerlord guide videos, and I picked up a neat trick how to deal with such large armies. It's just that I use settlements/castles as a defensive spots and take advantage of the rudimentary AI by creating a "killbox" with my archers. The AI appears so basic that they don't have any awareness of the archers shooting at them. Just as long as the enemy has something to kill in front of them, then they don't really seem to pay attention to the archers, at all.

After all this strategy is what helped me demolish large armies and help keep more people from coming...without chopping heads off. But still, it means I have to deal with one siege at a time. Yes I'll lose a few fiefs here and then as I try to survive my first independence, but there isn't any cause for worry just as long as you have a spot to hold your own.

For the record, I restarted my Vlandia campaign and took my time more wisely this time, nearly unlocking all my smithy parts and building up my garrisons, and had like 1000 days left. Now I have 700 days before I move on to the endgame. Maybe since I'm faster this time, I'll be able to sweep through the endgame faster too?
Last edited by Pharos; Jan 29, 2023 @ 5:15pm
Ruffio Jan 29, 2023 @ 5:27pm 
Originally posted by The Interceptor:
Originally posted by RJboxer:
Personally. I wouldnt be independent Kingdom for first campaign. For many reasons. It is possible, but the beginning part is a slog. Devs keep tweaking it, and it is easier than before, but still IMO more of a challenge than most first timers will want to deal with.

----

As to the bannerquest. (man I'm sounding super negative)... Many old timers advice you kind of stay away from it the first playthrough.
Based on a few threads I skimmed, I'm assuming that people hate the campaign because you're going to be swarmed by armies boasting at least 500-1500 men strong. Maybe since the way how players aren't able to handle that many enemies constantly coming at them, is why people don't really like the MQ very much due to the overwhelming amount of armies, and the stress it gives off.

But I watched a few Bannerlord guide videos, and I picked up a neat trick how to deal with such large armies. It's just that I use settlements/castles as a defensive spots and take advantage of the rudimentary AI by creating a "killbox" with my archers. The AI appears so basic that they don't have any awareness of the archers shooting at them. Just as long as the enemy has something to kill in front of them, then they don't really seem to pay attention to the archers, at all.

After all this strategy is what helped me demolish large armies and help keep more people from coming...without chopping heads off. But still, it means I have to deal with one siege at a time. Yes I'll lose a few fiefs here and then as I try to survive my first independence, but there isn't any cause for worry just as long as you have a spot to hold your own.

For the record, I restarted my Vlandia campaign and took my time more wisely this time, nearly unlocking all my smithy parts and building up my garrisons, and had like 1000 days left. Now I have 700 days before I move on to the endgame. Maybe since I'm faster this time, I'll be able to sweep through the endgame faster too?

A big issue I see is people rush ahead. Get a fief, create a kingdom, assemble the banner and then expect to take on the world with their one party, or along with some new clan parties at best.

Best advice is to use the time to the fullest,and assemble the banner just right before timer exxpire. By then you can have formed a kingdom, got a large number of fiefs and recruited many new clans to your kingdom. You could as well have demolished a large part of your future enemies in advance and make the endgameof the banner quest a joke.

It's almost like the game setup a new player to fail as a learning experience... crazy right? Or maybe not so much... Learning from mistakes and become better is part of gaming after all.
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Date Posted: Jan 29, 2023 @ 4:32pm
Posts: 9