Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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wf1675 2023년 1월 1일 오전 9시 16분
small raiding buff
as a test i start a new game but some archers together and start raiding sturgia https://cdn.discordapp.com/attachments/682006995422674954/1059152747028545606/image.png in total i got 100 grain a hog and raiding income vs 100 gp troop wages i lost about 200 gold finishing the raid now using average prices for the goods minus wage expensec i walked out with about 863gp profit from the raid itself but it still isnt quite the payday im looking for and sometimes people go broke trying ti Finnish there raids perhaps troop wages could be disabled a raid seance they're stealing money the GP income of a raid increased or a gp bonus on raiding to completion and maybe it could give some roguery exp
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wf1675 2023년 1월 1일 오후 2시 39분 
oh and raiding that village also caused me to loose my daring trait caused factions to hold a grudge on me and caused me to loose reputation with the locals so i feel like a bonus after finishing the raid would be a nice touch especially because it is very likely that nobles will catch up to you when you do it.
RJboxer 2023년 1월 1일 오후 2시 43분 
in my opinion (which very few probably agree with)

The penalty for raiding is far too much compared to the reward.

It takes FOREVER.
It causes relation issues with that village, the caravan owner, people in your party with MERCIFUL etc
The loot is terrible


etc etc etc

I never raid, even when I start a new campaign and say "ahhhh. imma raid this one. A LOT" and pick companions with CRUEL trait.

I still never raid.

it just isn't worth it IMO.
wf1675 2023년 1월 1일 오후 3시 02분 
RJboxer님이 먼저 게시:
in my opinion (which very few probably agree with)

The penalty for raiding is far too much compared to the reward.

It takes FOREVER.
It causes relation issues with that village, the caravan owner, people in your party with MERCIFUL etc
The loot is terrible


etc etc etc

I never raid, even when I start a new campaign and say "ahhhh. imma raid this one. A LOT" and pick companions with CRUEL trait.

I still never raid.

it just isn't worth it IMO.
im not even sure it IS profitable and the only time i ever see people really engage villages is to engage the militia for exp and to steal the militias rags to sell and i only really raid to bait out lords to fight me who i consider the true payday
wf1675 님이 마지막으로 수정; 2023년 1월 1일 오후 3시 03분
RJboxer 2023년 1월 1일 오후 3시 04분 
wf1675님이 먼저 게시:
RJboxer님이 먼저 게시:
in my opinion (which very few probably agree with)

The penalty for raiding is far too much compared to the reward.

It takes FOREVER.
It causes relation issues with that village, the caravan owner, people in your party with MERCIFUL etc
The loot is terrible


etc etc etc

I never raid, even when I start a new campaign and say "ahhhh. imma raid this one. A LOT" and pick companions with CRUEL trait.

I still never raid.

it just isn't worth it IMO.
im not even sure it IS profitable and the only time i ever see people really engage villages is to engage the militia for exp and to steal the militias rags to sell and i only really raid to bait out lords to fight me who i consider the true payday


yeah thats probably the BEST use of raiding...

as bait
wf1675 2023년 1월 1일 오후 3시 16분 
RJboxer님이 먼저 게시:
wf1675님이 먼저 게시:
im not even sure it IS profitable and the only time i ever see people really engage villages is to engage the militia for exp and to steal the militias rags to sell and i only really raid to bait out lords to fight me who i consider the true payday


yeah thats probably the BEST use of raiding...

as bait
oh yeh but is it ever good at that. iI you want a verry fast paced way to play the game next playthrough go to battania and like any honorable battanian pick up some fians go to kargev the village under vercheg and raid it and then if any stugian nerds try to stop you run away from the village split your archers into 2 groups and gun down those sturgeons down on the flat beaches d day style and get loads of renown for defeating a "superior" enemy for added effect grab all the charm renown from battle perks by releasing them for charm exp. and if you cant afford maintenence sigh on a merc contract with the butter lord of swadia :P
wf1675 님이 마지막으로 수정; 2023년 1월 1일 오후 3시 18분
Seggellion 2023년 1월 1일 오후 3시 18분 
I used to hate raiding but now I love it. Before raiding, buy all the things the village sells, then sell back high end weapons and equipment you either craft or have obtained as a merc, or otherwise. When you raid, only those items will be "found" during the raid. By doing so, you will gain much more in roguery experience. In the short term, you will lose money because you will not recover enough money for the items you sell before raiding. In the long term, however, you will increase your roguery, which will provide bonuses on all loot you find in the future in perpetuity. This includes finding weapons and armor with really good bonuses you simply cannot buy. If you want to avoid the negative penalties, then raid and stop before completing the raid 100%. Like I mentioned, I used to hate roguery and raiding, but now it is always the single skill I focus on, especially if I am not going to smith to sell weapons for income.
Seggellion 님이 마지막으로 수정; 2023년 1월 1일 오후 3시 20분
wf1675 2023년 1월 1일 오후 3시 23분 
Seggellion님이 먼저 게시:
I used to hate raiding but now I love it. Before raiding, buy all the things the village sells, then sell back high end weapons and equipment you either craft or have obtained as a merc, or otherwise. When you raid, only those items will be "found" during the raid. By doing so, you will gain much more in roguery experience. In the short term, you will lose money because you will not recover enough money for the items you sell before raiding. In the long term, however, you will increase your roguery, which will provide bonuses on all loot you find in the future in perpetuity. This includes finding weapons and armor with really good bonuses you simply cannot buy. If you want to avoid the negative penalties, then raid and stop before completing the raid 100%. Like I mentioned, I used to hate roguery and raiding, but now it is always the single skill I focus on, especially if I am not going to smith to sell weapons for income.
ok but you still have to admit that its kind of weird that raiding villages inst profitable
RJboxer 2023년 1월 1일 오후 3시 27분 
Seggellion님이 먼저 게시:
I used to hate raiding but now I love it. Before raiding, buy all the things the village sells, then sell back high end weapons and equipment you either craft or have obtained as a merc, or otherwise. When you raid, only those items will be "found" during the raid. By doing so, you will gain much more in roguery experience. In the short term, you will lose money because you will not recover enough money for the items you sell before raiding. In the long term, however, you will increase your roguery, which will provide bonuses on all loot you find in the future in perpetuity. This includes finding weapons and armor with really good bonuses you simply cannot buy. If you want to avoid the negative penalties, then raid and stop before completing the raid 100%. Like I mentioned, I used to hate roguery and raiding, but now it is always the single skill I focus on, especially if I am not going to smith to sell weapons for income.


i never tried this.. sounds like a good plan
wf1675 2023년 1월 1일 오후 3시 30분 
RJboxer님이 먼저 게시:
Seggellion님이 먼저 게시:
I used to hate raiding but now I love it. Before raiding, buy all the things the village sells, then sell back high end weapons and equipment you either craft or have obtained as a merc, or otherwise. When you raid, only those items will be "found" during the raid. By doing so, you will gain much more in roguery experience. In the short term, you will lose money because you will not recover enough money for the items you sell before raiding. In the long term, however, you will increase your roguery, which will provide bonuses on all loot you find in the future in perpetuity. This includes finding weapons and armor with really good bonuses you simply cannot buy. If you want to avoid the negative penalties, then raid and stop before completing the raid 100%. Like I mentioned, I used to hate roguery and raiding, but now it is always the single skill I focus on, especially if I am not going to smith to sell weapons for income.


i never tried this.. sounds like a good plan
(prince whatever something of Nerdia) "for every house you burl il carve a piece of your body" (me) "Call me what you want but you cant call me broke MONEY"
wf1675 님이 마지막으로 수정; 2023년 1월 1일 오후 3시 31분
kebabsoup 2023년 1월 1일 오후 4시 22분 
Mhh does the payout depend on the prosperity of the village you are raiding? For the sake of testing maybe it would be worth comparing a village with like 200 hearths vs one with 500?
justfaded 2023년 1월 1일 오후 7시 23분 
RJboxer님이 먼저 게시:
Seggellion님이 먼저 게시:
I used to hate raiding but now I love it. Before raiding, buy all the things the village sells, then sell back high end weapons and equipment you either craft or have obtained as a merc, or otherwise. When you raid, only those items will be "found" during the raid. By doing so, you will gain much more in roguery experience. In the short term, you will lose money because you will not recover enough money for the items you sell before raiding. In the long term, however, you will increase your roguery, which will provide bonuses on all loot you find in the future in perpetuity. This includes finding weapons and armor with really good bonuses you simply cannot buy. If you want to avoid the negative penalties, then raid and stop before completing the raid 100%. Like I mentioned, I used to hate roguery and raiding, but now it is always the single skill I focus on, especially if I am not going to smith to sell weapons for income.


i never tried this.. sounds like a good plan
It's an exploit that works with caravans too. Sell them enough high value stuff and you can level roguery instantly from 0 to 300.

As for raiding being not profitable, they probably did that because raiding was too profitable in warband. Made early game way too easy.
RJboxer 2023년 1월 1일 오후 7시 29분 
justfaded님이 먼저 게시:
RJboxer님이 먼저 게시:


i never tried this.. sounds like a good plan
It's an exploit that works with caravans too. Sell them enough high value stuff and you can level roguery instantly from 0 to 300.

As for raiding being not profitable, they probably did that because raiding was too profitable in warband. Made early game way too easy.


it was TOO profitable in Bannerlord too.

then like nearly everything in ECONOMY, it was nerfed to near zero... and over the last 3 years has gradually been tweaked.

Still raiding is not good, (unless exploits apparently)
Seggellion 2023년 1월 1일 오후 9시 37분 
justfaded님이 먼저 게시:
RJboxer님이 먼저 게시:


i never tried this.. sounds like a good plan
It's an exploit that works with caravans too. Sell them enough high value stuff and you can level roguery instantly from 0 to 300.

As for raiding being not profitable, they probably did that because raiding was too profitable in warband. Made early game way too easy.

True. It is probably considered an exploit. Still, it is a pretty weak one at that compared to other exploits. You have to build up your warband and obtain some decent gear to put into the village in the first place for it to pay itself off. By the time you can exploit it, you really do not need it that badly anymore. For instance, if you are putting your $10-20k crafted 2h swords into the village, then you are truly using it just for an exploit. On the other hand, if you ware only able to put in items worth about $1k, then I would argue it is not much of an exploit. The game has also nerfed prison breaks since no one ever puts captured nobles into town prison anymore. So it kinda balances itself out a bit.

The caravan exploit is also supposed to work by attacking villagers going to market too with your higher-end items. For me, I have never really been able to make either of those bushwackings events work out well. Same goes for recruiting and using bandit troops. In the end, you are correct. Use the tactic judiciously so it does not destroy your gameplay.
wf1675 2023년 1월 1일 오후 9시 40분 
RJboxer님이 먼저 게시:
justfaded님이 먼저 게시:
It's an exploit that works with caravans too. Sell them enough high value stuff and you can level roguery instantly from 0 to 300.

As for raiding being not profitable, they probably did that because raiding was too profitable in warband. Made early game way too easy.


it was TOO profitable in Bannerlord too.

then like nearly everything in ECONOMY, it was nerfed to near zero... and over the last 3 years has gradually been tweaked.

Still raiding is not good, (unless exploits apparently)
though i still think good raiding wouldn't be too good early game because nobles typically run you down while raiding villages and early game you wont have the army limit to fight them on top of having to chew hough he garison so i think that raiding would give a decent feeling of risk and reward and give yourself some moral conundrums yknow assuming you sill ahve morals :P
wf1675 2023년 1월 1일 오후 9시 43분 
Seggellion님이 먼저 게시:
justfaded님이 먼저 게시:
It's an exploit that works with caravans too. Sell them enough high value stuff and you can level roguery instantly from 0 to 300.

As for raiding being not profitable, they probably did that because raiding was too profitable in warband. Made early game way too easy.

True. It is probably considered an exploit. Still, it is a pretty weak one at that compared to other exploits. You have to build up your warband and obtain some decent gear to put into the village in the first place for it to pay itself off. By the time you can exploit it, you really do not need it that badly anymore. For instance, if you are putting your $10-20k crafted 2h swords into the village, then you are truly using it just for an exploit. On the other hand, if you ware only able to put in items worth about $1k, then I would argue it is not much of an exploit. The game has also nerfed prison breaks since no one ever puts captured nobles into town prison anymore. So it kinda balances itself out a bit.

The caravan exploit is also supposed to work by attacking villagers going to market too with your higher-end items. For me, I have never really been able to make either of those bushwackings events work out well. Same goes for recruiting and using bandit troops. In the end, you are correct. Use the tactic judiciously so it does not destroy your gameplay.
and i do think you should get exp from selling high even if you didint buy it after all what is truly more business minded buying low and selling high or selling high and not paying for it . . .
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