Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I doubt that will happen. It'd be nice it if did and then the game could actually treat "borders" like that. (I don't think it can.)
Though, it could, just not really... do it dynamically, I don't think? Not like you may see in some other games. I also don't think it could be an overlay, so it'd have to be in another window. (Unsure, but I think there's limited number of layers in the campaign map to work with. A modder would know more, perhaps.)
I doubt a quality one could be done that was adaptive, so it would work with any modded map, too. The only thing I "think" I know about it is that the AI counts distance from Fiefs and that's really it. It sort of sees the world as a collection of "distances from fiefs." So, a border might look like a sequence of colored faction-circles all over the map as far as the game sees it. (For war/faction/battle/stuffs. That's a kind of thing for determining pathing and things for units to attack/avoid, AFAIK.
The original design there may also be why someone forgot, at least initially, to teach the pathfinding what "oceans" and "impassible mountains" are. Map pathfinding knew, planning/army target determination did not... It got better, I guess.
PS: That player feedback you're talking about? With being able to get some reward for seeing how great your're doing? Yeah... Uh, that wasn't in the plan, you see. The game does need a bunch of that - Your well-administered fiefs should throw you parades and festivals, as far as I'm concerned. That'd be nice, right? Get some recognition from the game that you're doing great? I think TW put some smiles for NPCs in the game, tho...That's enough, I bet. (My wife always hated me and looked like she had been deprived of Dental Care her entire life.)