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adding mp to this game do feel like jack of all trade, master of none.
Exactly this. MP in BL is such a small community. All the energy they put into this part of the game is wasted and would have been better invested in the Singleplayer.
The company should still be held accountable for promising features and then delivering them in an utterly broken state, regardless if you think those features are important or not.
The saddest part to me is that I genuinely love the Multiplayer and that even underneath all the issues and frustration, you can still have huge amounts of wild fun. It's sad that it's full potential is probably never coming.
Yes that is a good point. And its not the only error in judgement they have displayed. They will be held accountable by people making negative reviews and new people not buying the game.
Design it for consoles with a battle royal style matchmaking, no PvE gamemodes, and 0 effective support through beta and post release.
Oh, also the game crashes to main menu at the end of every match...so enjoy spending 50% of gaming on waiting for a server to show up on the refresh page.
No game SP or MP can sustain a community with such major neglect and failure.
1500+ hours in Warband, less than two hours in multiplayer.
800+ hours in Bannerlord, zero hours in multiplayer.
If multiplayer were a big thing in M&B, people like me would have far more hours in it. If the customers that play your game the most spend less than a tenth of one percent of their time in the game engaging with that feature, it is not and never has been a "big thing."
if we ask them to spend more time on single player, they go and screw that up more
if we ask them to spend more time on multiplayer, they go and screw that up more
really can't win with these people
just have to accept that this product will likely never be improved sufficiently until it is literally completely opened up to modders to do whatever they want, then this game would actually become decent
best thing they could do, is just open it all up to modders, and just stop ruining more things
Its not a staple aspect of MB. It was a requested feature they added later as a standalone dlc.
No.
Multiplayer was requested and added to Warband after the original was COMPLETELY devoid of it. Despite that the majority of the community spends majority of the time in singleplayer.
Multiplayer is new, and fairly underutilized.
Maybe they should of done what they did with the original. Focus on singleplayer, and when that is in a good state focus on multiplayer.
I am pretty sure this is wrong too. I don't know how much time and effort getting multiplayer to work takes, but doing it alongside singleplayer probably did not help matters.
In this case all eggs in 1 basket is actually a good thing, since there is less to juggle and manage.