Mount & Blade II: Bannerlord
To devs working on 1.02 BETA patch:
Please can you remove the penalty for executions of enemy lords/nobles??
It's really dumb and can easily ruin your games when you are trying to win the 'great game' on the strategy layer. You need to do executions to actually beat other kingdoms, so this is a core mechanic that isn't working the way it should. I would suggest keeping a permanent penalty for the clan that was subject to execution and having a much smaller penalty for everyone else affected. In particular, these penalties should not be PERMANENT for most factions and should gradually revert back from -100 to 0 or near 0, say at the rate of +1 per day. In any case having most factions hate you forever sucks the fun out of the game, especially when we take into account all of the buffs that the AI gets that the player clearly does not. When you are killing thousands a day in battle nobody bats an eyelid, but if a noble dies heaven protect you from large armies and much worse, the tributes that follow.

Thanks, post 1.02 an overhaul of kingdom diplomacy is badly needed. Alliances, non aggression pacts etc. Take a leaf from Warhammer 2 and 3's book on this please.
Отредактировано Captainbeastfeast (Rat-ee-JiK); 17 ноя. 2022 г. в 9:18
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No, you don't need to execute nobles to win... You ask for a get out of jail free card for being a mass murderer...

Quite sure you would get mad if someone went around and slaughtered all your friends right?

Getting killed in battle, and getting your head chopped off, is two different things...
There's always 1 (or more) that want to keep things as they are, regardless of whether or not it's fun or makes sense gameplay wise or seems realistic.

As for being a mass murderer, this game is mass murder and killing on a grand scale. On the battlefield or otherwise. As for the distinction between murder and killing, the difference between them is marginal in this brutal context. The way that the game treats executions is too arbitrary at present, the context at game start being a massive civil war full of intrigue, boundless ambition and doublecrossing.

Автор сообщения: Ruffio
No, you don't need to execute nobles to win... You ask for a get out of jail free card for being a mass murderer...

Quite sure you would get mad if someone went around and slaughtered all your friends right?

Getting killed in battle, and getting your head chopped off, is two different things...
Отредактировано Captainbeastfeast (Rat-ee-JiK); 17 ноя. 2022 г. в 12:14
u can excute them with cruel title XD. or free meal them in cells
Автор сообщения: Captainbeastfeast (Rat-ee-JiK)
. When you are killing thousands a day in battle nobody bats an eyelid, but if a noble dies heaven protect you from large armies and much worse, the tributes that follow.

It's authentic. To kill noble in battle and kill in captivity are not the same thing. The execution of those who surrendered was considered an unworthy act for a noble
Автор сообщения: Sonniger Tau
Автор сообщения: Captainbeastfeast (Rat-ee-JiK)
. When you are killing thousands a day in battle nobody bats an eyelid, but if a noble dies heaven protect you from large armies and much worse, the tributes that follow.

It's authentic. To kill noble in battle and kill in captivity are not the same thing. The execution of those who surrendered was considered an unworthy act for a noble

@sonngiger: Yes, but you can't keep them in captivity to rot in jail either...or torture them to death with the torture implements conspicuously left lying around your dungeons. They will invariably escape (because reasons) or you make peace and have to hand them back alive. I don't want to use mods to fix these issues. When you do make peace the AI will come back and batter you once again because it loves to cheat.

Also @sonngiger your character isn't really a noble, he starts off as more or less a nobody with no noble lineage whatsoever. rules of nobility need not apply. Perhaps 'nobility' or 'noble' station' could be a new mechanic denoting noble rank though and any possible rights and feudal obligations...
Отредактировано Captainbeastfeast (Rat-ee-JiK); 17 ноя. 2022 г. в 13:16
i think theres skill get u 10% +50% and more for party leader
and similiar skills for governor as well
they will lower escape chance to something like 8% over a year of time if i remember correctly in stan gaming's testing
Автор сообщения: redhongkong
u can excute them with cruel title XD. or free meal them in cells


If you have the 'cruel' trait does the penalty for execution still apply?
i think all trait points goes from -4000 to +4000

u can keep getting more cruel to the point of sadistic trait at -4000 (1 lord = 1000points, 8 lords will get u from nicest person to worst)
Character reputation traits do not allow you to automatically dodge relationship or other penalties for executions or any other actions or quests.
There's never any real reason to execute anyone. Recruit them, or keep smashing them up and tossing them into prison until they run out of cash and can't afford their troops. I takes a while, but eventually all a kingdom that's lost all it's fiefs will have left is the members of it's ruling clan. And they will be running around with armies of 20 getting captured by bandits.
Автор сообщения: Ruffio
No, you don't need to execute nobles to win... You ask for a get out of jail free card for being a mass murderer...

Quite sure you would get mad if someone went around and slaughtered all your friends right?

Getting killed in battle, and getting your head chopped off, is two different things...

ever heard the saying "all is fair in war"? you are confusing medieval warfare with modern warfare of today as there are existing rules of engagement or geneva convention laws in place to prevent executions. there were no international rules like these during medieval times. sure there were treaties, but not as globally complex like the convention agreements many countries throughout are under today

Look at Saddam Hussein. A nationally recognized leader who was captured, but the US would have violated international laws if they executed him. (Osama Bin Laden is a completely different circumstance)
Отредактировано myperfectvictory; 17 ноя. 2022 г. в 14:03
Автор сообщения: Captainbeastfeast (Rat-ee-JiK)
Also @sonngiger your character isn't really a noble, he starts off as more or less a nobody with no noble lineage whatsoever. rules of nobility need not apply. Perhaps 'nobility' or 'noble' station' could be a new mechanic denoting noble rank though and any possible rights and feudal obligations...
The ruler of the kingdom and the created hero have occupation : Lord/Lady. You have to meet high standards. :laugh_lif:
I like the way executions work now. I did play as one evil SOB and executed every captive I got lol. (Used a mod). Have to say it was very fun. But I like the way it for serious play throughs.

Cheers all.
Автор сообщения: Mr. A
ever heard the saying "all is fair in war"? you are confusing medieval warfare with modern warfare of today as there are existing rules of engagement or geneva convention laws in place to prevent executions. there were no international rules like these during medieval times. sure there were treaties, but not as globally complex like the convention agreements many countries throughout are under today

Look at Saddam Hussein. A nationally recognized leader who was captured, but the US would have violated international laws if they executed him. (Osama Bin Laden is a completely different circumstance)

I mean, they did execute him. But that has nothing to do with the game, medieval culture, or the emergent culture of chivalry which is starting to take root in Calradia of Bannerlord.
Автор сообщения: Rhapsody
Автор сообщения: Mr. A
ever heard the saying "all is fair in war"? you are confusing medieval warfare with modern warfare of today as there are existing rules of engagement or geneva convention laws in place to prevent executions. there were no international rules like these during medieval times. sure there were treaties, but not as globally complex like the convention agreements many countries throughout are under today

Look at Saddam Hussein. A nationally recognized leader who was captured, but the US would have violated international laws if they executed him. (Osama Bin Laden is a completely different circumstance)

I mean, they did execute him. But that has nothing to do with the game, medieval culture, or the emergent culture of chivalry which is starting to take root in Calradia of Bannerlord.

Who is "they"? Because it wasn't the United States that executed him. It was the democratic government established in Iraq that did.

The post was about the executions of leaders. Which is a feature in the game. And he was making a comparison to life today where executions are rare due to rules of engagement and international treaties, as I discussed in my previous post...

Executions in this game should require a council vote instead of being an absolute ruler decision.
Отредактировано myperfectvictory; 17 ноя. 2022 г. в 15:51
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Дата создания: 17 ноя. 2022 г. в 9:12
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