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For regular ones, the Aserai and Imperial archer lines are pretty good for foot archers.
For mounted archers, Khuzait is the obvious winner.
the vlandian sharpshooters are bascially a bit different then archers, they are as good if not better when they shoot however they only have 18 bolts to fire and then are out of ammo while your archers tend to have 60 arrows. so unless you want ranged that can and will also do a lot of melee you shouldnt go for them prob.
Just to save you some looking -- Only those villages bound to castles will have noble line troops.
Aserai archers have the best gear and skills among normal archer troops. But they won't stand a chance against Fians and Khuzait nobles. They may also be outclassed by Vlandian sharpshooters, kinda depends on the battlefield and what forces are involved.
The only archer in the game you should avoid at all costs is the Sturgian veteran bowman... They have inferior bow and arrows.
Vlandian sharpshooters might be slow to fire, but they shoot far and with a 100 precision crossbows. Once they are out of bolts they make for great tanky footmen as well who skirmish very good. Once opponents are close to some of them, they switch to their shields and other crossbowmen can just shoot enemy from a flank.
It is very fun to field a huge firing line of them. I usually drive around with heavy cavalry making some chaos while my crossbow death squad slowly advances and evaporates anything that makes a mistake not to hold a shield up.
You can boost your ammo quite a bit via perks too, and for sieges a whopping +50%
I've never ran out of ammo to notice. Maybe I would on those very large battles, but like i said, they make for good tanky troops anyway.
Funny trick is to use same sharpshooters as shield wall to drain opponents arrow reserves if AI feels like standing on a hill and using his archers
Vlandian sharpshooters carry the tankiest shields out of all troops btw (Pavise - 560HP).
two and "but". but! i very like shielded units. that means crossbowmen. specifically imperial ones.(for i usually roleplay belisarius, aetius or someting like that, marry ira and restore empire)
and if one playes without retreat cheesing, ranger units what suddenly becomes decent, shielded infantry as needed to me are invaluable tactical asset. same with shielded, ranged cavalry, what i use as mobile, shielded, ranged infantry.
also, i really like to use khaan guards as on foot, mobile archery. i can deliver khaan guards behind enemy lines very fast, unmount them and have whole batallion of archers behind enemy lines. amazing tactical possibilities.
from normal archers, aserai are second best. because of gear, mostly.
However, fun part of empire units is that theres no shortage of recruits ever and you can unify empire and have same standard set of units. And because game devs are morons, you simply HAVE to start as empire origin to not get the dumb -3 loyalty across many settlements. Then you just keep Vlandia alive on purpose to exist as outsourced troop recruitment service
Aye, that's a big benefit to imperial troops and imperial culture in general. However, it's entirely possible to make do with the loyalty penalties and still be successful. If you're like me and prefer to take over an existing faction instead of creating a new one, you'll probably want the existing culture's benefits regardless of what they are... except Sturgian. Sturgia sucks. But yeah, if you're going to found your own faction from nothing, imperial culture is pretty safe bet and the troops are balanced and competent even if they are not best of the best!