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The wording specifically states caravans, not a caravan and since I'm paying for their creation, selecting their leader and reap the profits I see that as running a business with employees, but you may be right. Leveling trade is extremely tedious and this would be a good way to smooth it out a bit.
I blame the schools.
for ur character the only way is get profite from trading
I already figured that having my companions/family run the Caravans does nothing for my characters Trade skill but I have been buying from Settlements and Towns and then selling them in other Settlements and Towns in different Empires with the Gold icon under that items picture in the menu Green and gaining 0 XP despite doing this multiple times and making well over 10,000 Gold.
Can anyone explain this better than the others above people either phrasing their "helpful" comment as a question as to why are "you" doing that or belittling and putting little effort into explaining this mechanic to people who have not been playing the game since Beta.
Honestly, the gaming community of any game can be so disrespectful to people just starting out.
We come here for answered not to have our skulls jammed into a wood splitter by multiple people making us feel worse than we probably already do.
Okay, rant over. After reading some of the comments above my blood pressure went through the roof.
P.S. I realize this is an old thread but am running out of resources to figure this mechanic out.
To get you started:
Foodstuffs generally below 10 and sold 15+ is good marker.
Workshop materials have a broader range but iron ore for 40 can sell well at 100+ and tools for 50 can sell upwards of 150. Wood for 10 can be sold at 40+
Travel widely and learn the demand/supply lines for best results.
Obviously war is great for business so targeting war fronts will get you started pretty fast.
EDIT: workshops now generate passive tradeskill too but i wouldnt lean on it to get to 300.
This was true then and remains true. Your main gets no trade experience from companions or family members who lead caravans. But they do, so here's what I do -- I put either my sister or younger brother in charge of a caravan and just let them go do that. It takes a while, but eventually, they will hit Trade 300. Then I retire and make them my heir.
Your main can get Trade experience in a couple of ways. One way is by trading. Buy stuff somewhere and then sell it at a profit. You usually have to haul it somewhere. To sell it.
The other is if you have a workshop. If you set the workshop to send its production to the warehouse, you will get Trade experience. Then you can haul that stuff some place where you can sell it for a profit, which is usually more than the workshop was getting in the town it's located in.
You need to put 5 focus points into Trade and at least 8 Attribute points into Soc to get Trade to 300. This holds true for both your main and anyone running a caravan.
Hope this helps.