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Rapporter et oversættelsesproblem
tho i need to say my char still nearly always goes for 7 int just for the extra HP on units.
So, I dont personally invest in Int skills other than for the first perk in the medicine tree.
My last campaign is/was 1.81 and I have conquered all of Battania, the western empire and starting on Vlandia. Still not 275 and that is with a healer starting at 120 and powerleveled through archery.
Do not recruit and promote more units than you can afford. Start out with a small group of about 20 or so and weigh your expenses against the money you're earning from selling loot from fighting looters and some bandit parties as well as from Trading. (A mix of both fighting small looter/bandit groups and trading between towns works best in the early game.)
In the Early Game, don't buy gear upgrades until you no longer get any better gear from the loot you earn after winning battles. The exception there are bits of gear you'd do well to have, like a slightly better horse, a shield, helmet, maybe a better spear or bow/arrows if you need those, etc.
Work on raising your Clan level. Focus on that. Recruit companions only when doing so does not threaten your bankroll. Equip them from loot drops unless you can't get some needed gear for them in a slot. (horse, bow/spear, helmet, etc)
Trading and fighting bandits can get you a good ways towards amassing a decent bankroll, buying Workshops, maybe a Caravan, and the like up to the point where you're ready to join a Faction. Don't try to start a kingdom on your own, at first, as you'll just get steamrolled. Join a faction, act as a mercenary for them for awhile, learn how to fight bigger battles, etc.
Acquiring a spouse as early as you can will help ensure you have some heirs, should you enable that system. Do that, as it's very important. :)
This doesn't work so well anymore with the new updates to cavalry.
Ok Napoleon. Just kidding.
Cavalry is pretty scary after the last 2 updates. Before i could just dodge their charges and they wouldn't hit anything.
I tried doing that after the updates to cavalry, with no success.
https://www.youtube.com/watch?v=zdqxW1L9p3E&t=7s
It is not that you cannot level medicine. It is just that it simply isnt a very useful skill lategame. So I dont see a point in needlessly extending the midgame to obtain a perk that just isnt going to be very valuable in the lategame.
There are just more valuable things out there to go for.
Have you tried the 1.9.0 beta? They rarely miss their attacks.
My favourite build? Well here it is:
Battanian Fian PC/Clan Leader Ruler. Idea is a very Celtic version of King Arthur/Robinhood or Nimue/Lady of the Lake depending on gender: No horse, Ground Troops only mostly Fian Formations with a couple Oathsworn Formations. I sometimes take a regiment of Horse for countering flanking. Close/martial focused VIP Family and a few companions as specialized captains in my main party.
Leveling prospects: Slows down around level 34 with all skills just capped.
Vigor 2+1 (3) from Athletics or Smithing perk:
232 One Handed with 5 focus (Sword and Board/Party Leader Focus, Arrow Catcher perk and party HP focus).
Other skills capped at 32 with 0 focus.
Control 2+1 (3) from Athletics or Smithing perk:
232 Bow with 5 focus (Accurancy improvement focus, Bodkin, Eagle Eye, Deep Quivers).
32 Crossbow with 0 focus (Marksmen Perk).
72 Throwing with one focus from smith perk (Shield Breaker, Flexible Fighter).
Endurance 5+2 (7) from Athletics and Smithing:
128 Riding with 1 focus (Nimble Steed, Well Strapped, Nomadic Traditions, Sweeping Wind perks and Relief Force).
288 Athletics with 5 Focus (Take all the HP bonus, Party Bonus perks, Powerful Perk, Braced, Strong for Vigor point and 5+ to party speed, one throw focus Strong Arms, Ignore Pain, Mighty Blow).
288 smithing with 5 focus (Controlled Smith for +1 to control, Enduring Smith). I use my own custom sword mod but before it, I made by own sword via legendary crafting. Craft a Legendary One Handed Sword with Highland Decorated Blade (T5 Civilian+Shield Breaking like Axes) and max out its length. I like the Gold Decorated Leather Bastard Sword Grip or the Bronze one right next to it T5 for extra speed. Fian Pommel and Falx Guard for Battanian culture for me. Your goal here is to get a weapon with about 124-125ish length and 80ish swing speed/handling and savescum for legendary bonuses to both and other weak stats. Then you have a crappier version of my Caladbolg Sword. :D
Alternatively you can use Falx and its better cousin Reaper which are easy to get. There's also the Battanian noble one handed swords which the crafted template are based on.
Cunning (2):
18 in all skills nothing here for us until later leveling. Your captains or travelling family members fill out scouting and tactic roles. You're just the figurehead!!
Social (8):
302 Charm with 5 Focus (Vertile, Warlord, Meaningful Favours, In Bloom for Female PC and Young and Respectful for Male PCs).
302 Leadership with 5 focus (Take the campaigning focused perks and ones that add party leader/clan leader bonuses. I tend to take We Pledge our Swords for an extra companion because I go captain heavy in my main party, but nothing wrong with Talent Magnet).
302 Trade with 5 Focus (Appraiser, Marked Dealer, Travelling Rumours?, Insurance Plans, Self-Made Man, Spring of Gold, Man of Means, Everything has a Price which is really what we're after :p :P ).
Intelligence (7):
288 Steward with 5 Focus (Drill Sargeant, Sweatshops, Paid in Promise, Giving Hands, Aid Corps, Gourmet, Arenicos Horses, Price of Loyalty).
288 Medicine with 5 Focus (Preventative Medicine, Walk it Off, Doctor's Oath, Siege Medic, Health Advice, Fortitude Tonic since I do manual battles and savescum battle deaths. Helping Hands, Minister of Health).
88 Engineering with 0 Focus (Scaffolds for better shield, Military Planner so your Fians have 25% more arrows during sieges).