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Horse hockey. You just don't know what you are doing.
You can't just throw some troops in there and leave. You have to be a ruler. You have to see to your people. Or they will righteously rebel on your ass.
There have been dozens of discussions on this very subject. Search the forum on 'loyalty' and do some reading.
4+ from kingdom politics
1,5+ from buildings
2+ from govenor
and have high security is helpfull. the -3 culture isnt that much
Indeed. No governor is better than a governor of the wrong culture.
Well as a vassal he can't really enforce kingdom policies that give buff to loyality. Increase security helps and the festive thing.
There is a ton of ♥♥♥♥ he can do.
First thing I would do is to make sure my older brother has all the good governor perks and then put him in as in as governor. He can handle it temporarily until you can get a Vlandian governor.
Then turn off all construction and turn on Festivals as daily default activity.
Dump some money into the construction fund.
Then go marry Derthert's daughter or some other nice Vlandian girl. If his character is already married, marry Derthert or younger brother to Derthert's daughter or some other nice Vlandian girl.
Start procreating little Vlandian's for your second generation.
Hang around the town and clear out looters and bandits.
Do nice things for your people.
Once Loyalty has stabilized, re-start construction, but build fairgrounds and orchard and granaries -- Things that help your people. Leave the defensive ♥♥♥♥ for later.
But most of all -- Quit whining about it and go do something. Overcoming that culture penalty is quite possible, but you do have to take an active hand in governing your town.
that being said you can overcome it with meaningless babysitting. appointing a governor of a fief is pretty stupid if they wont take care of all the issues for you. there are also mods out there that actually fix this too and thats really your best bet to avoid this nonsense.
but vanilla its just one of the million busted things still wrong with the game since day one while its approaching "Full release day".
Or you just enact two policies in your kingdom that basically void the debuff of wrong culture for all the clans in your kingdom... Right?
You would enact them anyway. There are benefits to loyalty beyond just no rebellion.
think what faction you will join and what fiefs you will conquer when you choose your culture at game-start.
empire culture are 3 factions, so thats a good advantage as start-char.
That would imply there is no ways to counter the debuff, but there is, so wrong on your part.