Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Eliminate empire quests
So, after I decided I didn't care enough about the conspiracy quests to do them, all three of the Empire factions have declared war on me (Vlandia), and it's impossible to peace with them in the normal way. However, I have decided that being forced to fight all three factions simultaneously is an extremely bad game mechanic, so my question is: is there a mod or command that I can use to force peace instantly? Thanks
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Showing 1-12 of 12 comments
Ruffio Jan 4, 2022 @ 11:13pm 
Yet, all this is known in the quests you get.... The conspiracy timer, is the time you have to weaken the empires before an all out war... Failling the conspircy quests that pop up make the timer expire faster. You are not forced to do anything, you arrived at this point in time by your own choice...
Sultan of Swing Jan 5, 2022 @ 1:00am 
Originally posted by Ruffio:
Yet, all this is known in the quests you get.... The conspiracy timer, is the time you have to weaken the empires before an all out war... Failling the conspircy quests that pop up make the timer expire faster. You are not forced to do anything, you arrived at this point in time by your own choice...
My question is "is there a mod or command that I can use to force peace instantly."
Hidden Gunman Jan 5, 2022 @ 1:02am 
You need to play sandbox.
Sultan of Swing Jan 5, 2022 @ 1:25am 
Fixed it with the built-in developer console, peaced out with all three empire factions and canceled all further main quests.
Elriadon Jan 5, 2022 @ 2:42am 
You didn't have to do that, they'll offer you peace normally after a while. You just needed to survive for a bit.

As for "being forced to fight all three factions simultaneously", well, I have some bad news for you, at some point once you grown big enough you are going to be in an almost permanent war with every faction at once. And even once you reduce one to irrelevance, their lords just defect to your biggest rival, so that doesn't help that much.
Sultan of Swing Jan 5, 2022 @ 9:59am 
Originally posted by Eltar:
You didn't have to do that, they'll offer you peace normally after a while. You just needed to survive for a bit.

As for "being forced to fight all three factions simultaneously", well, I have some bad news for you, at some point once you grown big enough you are going to be in an almost permanent war with every faction at once. And even once you reduce one to irrelevance, their lords just defect to your biggest rival, so that doesn't help that much.
I don’t have a problem with three factions declaring war on me, I have a problem with being unable to make peace with them using the normal diplomatic mechanic. I took multiple settlements, crushed thousands of soldiers in armies, and had 25 lords locked in my town’s dungeon, which normally would be more than enough to make peace, but I can’t because it’s forced by the quest.
Doc Jan 5, 2022 @ 11:50am 
Originally posted by Sultan of Swing:
I don’t have a problem with three factions declaring war on me, I have a problem with being unable to make peace with them using the normal diplomatic mechanic. I took multiple settlements, crushed thousands of soldiers in armies, and had 25 lords locked in my town’s dungeon, which normally would be more than enough to make peace, but I can’t because it’s forced by the quest.
If you can reduce one in size sufficiently they'll automatically peace out; in my case as the Empire, when I got Vlandia down to ~3ish each of towns and castles, they peaced out; same deal with the Aserai and Khuzaits. Now, obviously nothing stops them from re-declaring on you, but at least you'll be able to make peace as normal instead of it not allowing peace offers.
Drakken Jan 5, 2022 @ 1:32pm 
I am not a fan of the main quest especially the weaken the empire part.
They are most certainly working on something better.
Cassian Jan 5, 2022 @ 2:38pm 
Originally posted by Sultan of Swing:
Originally posted by Eltar:
You didn't have to do that, they'll offer you peace normally after a while. You just needed to survive for a bit.

As for "being forced to fight all three factions simultaneously", well, I have some bad news for you, at some point once you grown big enough you are going to be in an almost permanent war with every faction at once. And even once you reduce one to irrelevance, their lords just defect to your biggest rival, so that doesn't help that much.
I don’t have a problem with three factions declaring war on me, I have a problem with being unable to make peace with them using the normal diplomatic mechanic. I took multiple settlements, crushed thousands of soldiers in armies, and had 25 lords locked in my town’s dungeon, which normally would be more than enough to make peace, but I can’t because it’s forced by the quest.

making peace makes no sense in this game, ive got similiar issues fighting the aserai. 23 prisoners took 2 cities, 3 castles, 5-1 kills but for peace i have to give them 3600 per day....On top of that they just keep coming with 1000 man armies in a never ending swarm. I had to turn the troop damage down because its impossible to compete with the ai, they replenish their forces in 5 minutes while all of my fiefs have 0 troops to recruit.
Drakken Jan 5, 2022 @ 2:42pm 
Originally posted by Cassian:
Originally posted by Sultan of Swing:
I don’t have a problem with three factions declaring war on me, I have a problem with being unable to make peace with them using the normal diplomatic mechanic. I took multiple settlements, crushed thousands of soldiers in armies, and had 25 lords locked in my town’s dungeon, which normally would be more than enough to make peace, but I can’t because it’s forced by the quest.

making peace makes no sense in this game, ive got similiar issues fighting the aserai. 23 prisoners took 2 cities, 3 castles, 5-1 kills but for peace i have to give them 3600 per day....On top of that they just keep coming with 1000 man armies in a never ending swarm. I had to turn the troop damage down because its impossible to compete with the ai, they replenish their forces in 5 minutes while all of my fiefs have 0 troops to recruit.

Yeah, for now the game is not ready for a player to own a fief, well at least without mods.
Silent Raccoon Jan 6, 2022 @ 11:27am 
To be honest i wish they increased the time between conspiracy missions, because when i'm working on getting lords to join me out of no where i need to travel to the other side of the map to get rid of a a bandit outpost or kill a bonce of troops. I'm okay with them being present, its just the amount of them coming in at every 10-20 mins is just annoying id say. Even better is when you start a war and you need to destroy a caravan on the opposite side of the map :/
Sultan of Swing Jan 6, 2022 @ 11:32am 
Originally posted by Doc:
Originally posted by Sultan of Swing:
I don’t have a problem with three factions declaring war on me, I have a problem with being unable to make peace with them using the normal diplomatic mechanic. I took multiple settlements, crushed thousands of soldiers in armies, and had 25 lords locked in my town’s dungeon, which normally would be more than enough to make peace, but I can’t because it’s forced by the quest.
If you can reduce one in size sufficiently they'll automatically peace out; in my case as the Empire, when I got Vlandia down to ~3ish each of towns and castles, they peaced out; same deal with the Aserai and Khuzaits. Now, obviously nothing stops them from re-declaring on you, but at least you'll be able to make peace as normal instead of it not allowing peace offers.
Difficult to reduce one in size when I'm forced to spend basically all my time on the defensive.
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Date Posted: Jan 4, 2022 @ 8:32pm
Posts: 12