Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Heri Feb 3, 2022 @ 9:35am
Best cities to open shops?
I've checked some guides but most of them were written around 2020 so I think they might be outdated, what are the best cities to open shops for 1.7?
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Showing 1-15 of 19 comments
Auftragsmoerder Feb 3, 2022 @ 9:41am 
Generally consider two things:

How prosperous is a settlement. And how plenty is the ressource material.

For prosperous cities a good place to start looking is mostly the Empire. Or the ingame wiki.
For cheap material look what the villages bound to the city produce. Caravans bring in wares, too, but you do not want to be dependand on them. You could even provide the ressource by yourself, but we are too lazy for that.

Example: Vostrum - quite rich city, even at the beginning. Two Villages providing Grain. Build a Brewery.
Kimmaz Feb 3, 2022 @ 9:42am 
I think the safe towns in the empire you plan to become vassel/king in. The towns that is not on the border and does not get attacked often. This way you never loose them.

Why do you choose where to become a vassel/king based on what part of the map the workshop is best? choose the once you like the most for other reasons.
Auftragsmoerder Feb 3, 2022 @ 9:47am 
Indeed, a third point to consider is the risk of getting it shut down due to hostility. But i cannot tell you who will get hostile to you and when - so it is hard to calculate that risk.

But keep your already owned workshops in mind before declaring wars or changing factions. Worst case you gotta sell them and buy some new somewhere else.
Heri Feb 3, 2022 @ 9:49am 
Thanks for the quick and informative replies fellas, the empire seems fine, at least until I start picking sides.
Tenshin51 Feb 3, 2022 @ 10:25am 
Wool and Brewery produce decent income for 1.7
Definitely prosperous town boast workshop income.
W/ wars and bandit lowers workshop income.

Workshop that needed to be avoid Smithy, tannery and wood. Those workshop barely produce any income. Those workshop suppose to produce decent equipment in the game so far is not worth it in my experience.

Especially limited Workshop you can have in Vanilla.
Hasbulat Feb 3, 2022 @ 10:48am 
Originally posted by Tenshin51:
Wool and Brewery produce decent income for 1.7
Definitely prosperous town boast workshop income.
W/ wars and bandit lowers workshop income.

Workshop that needed to be avoid Smithy, tannery and wood. Those workshop barely produce any income. Those workshop suppose to produce decent equipment in the game so far is not worth it in my experience.

Especially limited Workshop you can have in Vanilla.
It is not true.
Have a Smithy in one of Battanian City with access to hard wood and to iron ore - income abot 250 a day.
in another town in the same kingdom have a very profitable pottery.
In one town I have a wood workshop and its good too.

So - just prosperity, save logistics for villagers and good access to ressources are the matter by workshops.

In 1.71 only wine press and oil press are not so profitable anymore - wine and oil both are removed from the list of meals and the consume is now extremely low accross all kingdoms.
flyingscot1066 Feb 3, 2022 @ 10:51am 
Chaikand is killer for Beer and Wool, and a Silversmith in Diathma produces well above what it should considering raw material availability.
Pen Cannoc used to be THE place to put a pottery shop, but that has changed a while back now. Wine presses are good in the Vlandian Valley between Sargot and Galend.
Hasbulat Feb 3, 2022 @ 11:01am 
With a prevous patch I replaced and sold all oil presses I found and placed them in save cities controlled by my kingdom.
So I had absolutely monopoly for olive oil and it was worderfull - I was able to sail oil in different cities with high profit.
Today with current patch nobody wants them anymore. And wine and oil workshops provides about 50 to 120 dinari a day.
Dantastic Feb 3, 2022 @ 11:08am 
Check YOUTUBE (somewhat) up-to-date guides on profitable towns. Ortysia silver, Epocratea smithy, and elsewhere generally beer and/or wool.
Heri Feb 3, 2022 @ 11:24am 
I now what to do now thanks to all the awesome replies :)
Auftragsmoerder Feb 3, 2022 @ 11:48am 
Wait, they dispossess you in case of war? Do you get it back if a peace follows?

Guess you need to be very careful whom you want to serve and calculate business risks accordingly...
Hasbulat Feb 3, 2022 @ 1:42pm 
Originally posted by flyingscot1066:
Wine presses are good in the Vlandian Valley between Sargot and Galend.

The request for wine is now broken - just seen, the count of wine avaluble in town Batlahan is 1(one). For 3K citizens! The price is about 160 dinari, but it doesnt sighned red at the market.

So, nobody consumes wine anymore. The same issue now with the olive oil.
lar unuruur Feb 3, 2022 @ 1:50pm 
those towns less likely to get captured or in kingdom pc can get into war. workshop income is miniscule anyways. best their purpose is atrisan community perk in trade skill. 1k per day covers simply nothing.
galend, jaculan, sibir, argoron, lycaron, quasira, sanala, askar.
all what matters so workshops are profitable, be it +10 or +250 does not matter much in the end.
best places are safest towns in ally kingdom.
Nazofarenjit Feb 3, 2022 @ 1:56pm 
Wool Weavery has the highest income as i experienced. The one in Galend must be bought. That makes quite good denars per day because village is very close to city. Then buy all the wool weavery in the Khuzait cities that have sheep production village especially Chaikand, Baltakhand and Baltakhand. Wool Weavery in Tyal, Danustica and Onira are fine too. Brewery in Vostrum-Sanala, Olive Press in Jaculan, Silversmith in Ortysia-Sanala, Smithy in Epicrotea-Diathma-Marunath, Pottery in Pen Cannoc have good income if you want different workshops for roleplay.
Tenshin51 Feb 3, 2022 @ 3:25pm 
Originally posted by Hasbulat:
It is not true.
Have a Smithy in one of Battanian City with access to hard wood and to iron ore - income abot 250 a day.
in another town in the same kingdom have a very profitable pottery.
In one town I have a wood workshop and its good too.

So - just prosperity, save logistics for villagers and good access to ressources are the matter by workshops.

In 1.71 only wine press and oil press are not so profitable anymore - wine and oil both are removed from the list of meals and the consume is now extremely low accross all kingdoms.

That is super low compared to wool and brewery.

Wool can produce 800 or more same thing with brewery.
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Date Posted: Feb 3, 2022 @ 9:35am
Posts: 19