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Right on! Yeah I guess I'll have to expand slowly now, cos before I was just conqueringthings one by one, but now I gotta slowly expand as I take a settlement and then build trust in it to keep it Loyal
Tbh I may make a new game because I am just wayy too spread out and got wayy to much going on with too many settlements that have poor loyalty. At first I got mad and rolled back to 1.5.5, but now I am curious to play the game with this new mechanic xD
Yeah the games starting to flesh out a bit more so It's hard to go on a conquering rampage and with all this means that taking everyones land will be a long ass process which requires upkeeping or all the silly things
On top of that every kingdom declared wars on me immediately and asked tons of money, even guys who I was already paying to.
Started anew and I'm not going to play on full difficulty anymore. AI is just plain unfair atm.
Too bad for the hack and slash conquering crowd. Now they have to actually rule their conquests,
2. Garrison-- make sure garrison strength is large compared to militia; always dump garrison in new settlements immediately
3. Militia-- make sure militia is not too big
4. Look at loyalty... do things to improve if it is low
5. Pick settlements with same culture as you to give loyalty boost
A wealthy person would be able to bribe some corrupt officials, right?
Why this sounds so satisfying? :D
if its a town its fine cause u can dump food and would ease it for a while but if its castle then ur gonna have to balance it...
Yeah, it kind of does, doesn't it?