Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This is EA. Save early and save often.
Save before you talk to the potential spouse, then reload if it craps out on you.
Repeat at each stage. You'll get it eventually.
And don't be afraid to try the same response over and over if necessary.
Beard, scars, skin color, civilian clothing. I can equip a scarf in my civilian clothing and my wife's portrait will change from a smile to a sad face. I tested this thoroughly and it stayed true 100% of the times tested.
I can't tell you however, how all of that factors in and at what degree, just that it does and it is known/tested.
The appropriate way to woo a spouse, according to Taleworlds, is to save your game before you start, tell her what she wants to here, and machine-gun reload like a madman until she says "Yes."
I am not kidding. :)
Save before you start the dialogue with her. Pick the choices that best correspond to HER traits. You have two rounds of dialogue to go through, the second only possible after "time passes" (Can't remember how long). So..
Save the game, normally.
Start the dialogue.
If you are successful, create a new saved game - "netflixandchill.sav."
If you are unsucessful, reload and try again.
Wait.
Start the next dialogue.
If you are successful, save as normal - Congrats! (immasmash.sav)
If you are unsuccessful, reload "netflixandchill.save" and try again.
Done, except for dealing with finishing it. (Merc group thing still in that quest?)
The entire "Marriage" quest/thing is heavily "Early Access" right now. It's not at all finished or complete, so consider it all just a "placeholder." There is no possible way that TW intends for us to be required to give "perfect" responses or lose all chances at wooing our spouse.... I hope.
You can tell what people "in the moment" think of you or an action you just took by their portrait, specifically their portrait and facial expression on your encyclopedia page. I tested this thoroughly. I am unsure how that works on other encyclopedia pages or on the portraits in the top bar UI when on the campaign map.
Your "relation" is more of a generalized thing, and not absolute.
There's a quest for that? I never knew, I always get married as fast as possible so my kids reach adulthood before I am 50... like can barely afford replacing my nasty default woodland garmets early, lol.
(I always play as an imperial aligned battanian, thus the nasty woodland clothes. Ladies find them rather unattractive)
Than you
Cheers JJ
@OP
Welcome to my world
Also appearance indeed has an effect, not only on your success chances, but also the dialogs... What one likes, the other does not.
Dude, when am I not 100% serious, it's my modus operandi. :D
Yes, I am dead serious.
Also see my analysis (and very thoroughly tested) findings on character portaits on your encyclopedia page. I'll just quote it here...
I tested the hell out of that, almost half a day of taking action, loading the encyclopedia, reloading save, taking another action, loading encyclopedia...
It's 100% dead on, at least on your personal encyclopedia page.
there is also some random factor at the start of a singleplayer campaign how the npc characters will react to the main hero. I tried this already multiple times creating new campain, directly running to the place where my favorite npc is located and asking him or her.
the result is more or less random from my point of view and you can just start the campaign again and again until you get the "love response" dialogue.
what means "love response"
there are 3 types of dialogues for the second dialogue in this process when the main hero ask to "talk about a futur together"
1. type is not interested - when you need to go through 3 question and answer turn. here on the 2. question the npc even says that he or she is not interested.
2. type neutral - you need to go through 2 question and answer turn.
3. type npc is "in love with you" this is what i meant with "love response" - in this type you need to go through 2 question and answer turns but in both you have the chance of a critical success on the dialogue choices that are something like "I love you and if you love me dont get anyone between us"
if you want to have the easiest way of dialoug you could just always restart the campain until you get the 3. dialogue type.
I just want to add, what he is saying is true, but that just factors in your success chance in the dialog portion. Once you are actually married, it isn't nearly as rigid, but the things I mentioned earlier will have an effect on whether you have kids or not and some other not so essential things.
I married Itaria, kind of always had a thing for her (my previous 2 play through's I married Gordiana) because of her combat abilities and she's just awesome in general. I fell in the neutral dialog with her even though we automatically had +2 relation because of matching personality traits (the things above your head like honor and such). When I got to the "But, I am not really attracted to you" question, my answer to it was an instant critical success and her entire demeanor changed towards me (facial expressions and body language). We soon became a baby factory until they broke the ability to have children in 1.5.8, lol. :D
Hell my own wife I have a relationship of 0 with and my firstborn son is at a -2. You tell me how to build that relationship beyond having a conversation where I give gifts/bribes or beat them in board games, or somehow rescue their party in battle?