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报告翻译问题
its very much mmo style with every skill being 0 and only low lvl weapons being available...if they dont wipe progress could just build up coin but i dunno
First off, this isn't Co-op, it's an "MMO" that will eventually have full scale war where clans can battle each other for territory that is identical to the SP player experience. You need to go into it with the mindset of an "MMO", so things will take time. Nowhere near as fast paced as SP. That said, there is another dev team working on a Co-op mod specifically.
To your point Clovis, it's more of a "why did the developers say it is impossible to make any Mount & Blade Campaign multiplayer" when a group of modders can pull it off in a functional environment? Just the idea of having 800 players on the continent, performing every action, battles, farming, doing their own thing, without a single de-sync and no lag? That my friend, is where this is an incredible feat for the mod.
Not to mention, I'm in the US playing on a RU server without lag, it blows my mind.
all they have done is bait us with placeholders and smokescreen patches.
https://www.moddb.com/mods/bannerlord-online
You're right, they only said this for Bannerlord:
MArdA TaleWorlds:
"Coop is something that we have investigated and decided to put to one side. We don't currently have any plans to add it to the game now or in the future."
Warband/first mount & blade they said it was impossible due to the engine or something iirc, don't feel like looking for it now though. That's probably where my confusion was.
Either way, huge missed opportunity by TW that many players have been asking for, for quite some time. Yet, modders made it a working MMO - that blows my mind.