Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Battles are too fast? Optimizing still happening?
Average battle in the game is like 2-5min while Warband was like 10-15min. Are they planning on making the battles last longer or are the battles intentionally shorter?
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Showing 1-9 of 9 comments
Teralitha Dec 2, 2020 @ 4:46pm 
Me thinks your memory is flawed... however, you can make battles last longer by setting the battle size the same as it was in warband. ie. 100.
Last edited by Teralitha; Dec 2, 2020 @ 4:47pm
Mig_Hospitalier Dec 2, 2020 @ 5:21pm 
Originally posted by Praetor Invicta:
Average battle in the game is like 2-5min while Warband was like 10-15min. Are they planning on making the battles last longer or are the battles intentionally shorter?
Mods supposedly solve this
Teralitha Dec 2, 2020 @ 5:33pm 
Originally posted by Mig_Hospitalier:
Originally posted by Praetor Invicta:
Average battle in the game is like 2-5min while Warband was like 10-15min. Are they planning on making the battles last longer or are the battles intentionally shorter?
Mods supposedly solve this

Its not an issue to be solved. The OP just forgot about battle sizes.
Last edited by Teralitha; Dec 2, 2020 @ 5:34pm
Originally posted by Praetor Invicta:
Average battle in the game is like 2-5min while Warband was like 10-15min. Are they planning on making the battles last longer or are the battles intentionally shorter?
Thank you for sharing your feedback, it has been noted and forwarded to the development team.
Keith Dec 3, 2020 @ 2:08pm 
Originally posted by Praetor Invicta:
Average battle in the game is like 2-5min while Warband was like 10-15min. Are they planning on making the battles last longer or are the battles intentionally shorter?

Battles are short because armour is borderline useless, so troops die extremely fast.

Thats if the AI is even using decent troops and isnt 90% recruits as per usual.
Kahvipannu Dec 3, 2020 @ 3:15pm 
Originally posted by Gustavolio:
Originally posted by Praetor Invicta:
Average battle in the game is like 2-5min while Warband was like 10-15min. Are they planning on making the battles last longer or are the battles intentionally shorter?

Battles are short because armour is borderline useless, so troops die extremely fast.

Thats if the AI is even using decent troops and isnt 90% recruits as per usual.

They have good recruits now, that was patched ages ago.
Khamal Dec 3, 2020 @ 5:57pm 
Use battle regen mod can apply a global regen at any rate you wish I use 0.01/s with multipliers making a standard troop or hero heal fully within 5-10min
Skakk Dec 3, 2020 @ 11:03pm 
There will be more work/additions done on formations later in development most likely.
If not mods will cover that.

Currently there are mods that add more of strategic approach to battle engagements, were its not just a charge at each other.
Generally Horse Archers still charge with the mods, while Cav move up on the flank with infantry.
When ranged infantry get within range, then Cav generally charge, then infantry move in to mop up. You can customise engagements with the mods to play out differently.

If an army doesn't have a balanced unit formation, then things can play out different.
But of course as mentioned, if you set your battle limit to 100 then you will have multiple small engagements.
Last edited by Skakk; Dec 3, 2020 @ 11:04pm
Yankee Axe Dec 4, 2020 @ 1:57am 
Try real combat battle module , it makes armor very stronk so battles last a lot longer and are more demanding on tactics. You can also use realistic combat AI module.
Last edited by Yankee Axe; Dec 4, 2020 @ 1:57am
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Date Posted: Dec 2, 2020 @ 3:10pm
Posts: 9