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1. It gives me a governor of the same faction when I get a city. Kids are same faction as mother, future proof.
2. Young has much more time to pump out children. There is a companion limit, but no family member limit.
3. It removes one noble from the enemy. One less army to deal with.
etc, etc.
2. Theres no amily limit, BUT there seems to be a preogressively tighter math restriction after every child. Havent had much luck with 4th and 5th children, even if young wives replace older ones. Relatable problem or just my luck?
Do stats affect childrens growth?
Ive played two large (2k plus days) campaigns since we got functional generational gameplay. So only two large families to compare. But the childrens starting values upon adulthood differed dramatically.
Does anyone know how it works exactly? Or have details we can pool to figure it out?