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Have you tried loose formation?
Consider making more than one archer squad? I accomplish that by having one crossbow and one bow squad. I sometimes have one bow squad of fully upgraded units and one of next to last upgrade, which I never upgrade unless the 1st sq suffers losses.
That is if you keep the enemy at an angle to them.
I did not know this either until now. Now I understand why sometimes my formations would get really tightly packed despite being in shield wall.
I thought that was fairly well known. Apologies.
I've tried the loose formation and I have never experienced my archers properly firing in an arch. They may shoot one arrow and then just stand there watching as the first line continues shooting. It's really frustrating. I want to have a rain of arrows going down on my enemy, not 20 arrows every 5 seconds. There's a reason I have 100 archers in my troop, and the reason is not for them to stand around collecting paychecks doing nothing.
Those might be good solutions for now. But it still isn't the point.
The point is that arrows/archers can shoot in an arch no matter how they're standing. It makes no sense for them to make more space between to even be able to shoot. They should be able to stand right behind a shield wall and shoot the arrows in an arch to hit the enemy on the other side. It feels really whacky right now as it is, and I'm aware it's an EA, hence my suggestion/complaint here so they can see.
I'm of the mind that I like the fact sight lines matter. Even firing in an arc, you still need to see where the arrow flew and landed so you can adjust your arc.
I love the fact I can use terrain in this game like I can. I love the fact I have to either give my archers space or elevation to fully utilize them.
I honestly don't want a game where all the archers just point up and fire volley after volley that magically find their targets.
Might be different if I could set some sort of angle or range for them to fire at, but that adds a little too much micro for my liking.
F6 under command maybe could do this automatically. Or maybe if you have a companion in charge they could handle that...
I dunno... I think they're working OK as is having to see what they're shooting at minus command decision making.
That said, perks, skill points and/or direction could used quite well to introduce "auto volley" behavior to an angle or point of players choosing to blanket a section of field with wooden rain.
"Wood" it be effective..? Or would you just get the shaft for wasting arrows..?
Cheers..!
If someone is standing in front of you it's not like he covers the entire field of view of you. You can always look over his shoulder, how the hell do you think archers back in the day did it? They were not blind when standing behind allied forces.
The point is that your archers need to be able to fire at the enemy, ALL of your archers and not the first and second line and not 50% of them by using loose formation either. They're not working as intended right now so I'm glad they picked up on this and are working on it hopefully. I can't stand it when you want to have a great arrow barrage but you can't because apparently your soldiers are too damn stupid to look left or right and line up their shots with the archers in the first and second line.
It makes no sense, no matter how you put it.
There is no historical account of this happening so you're entirely going off the basis of "Total War said so" but just like it isn't shown in these games, one handed swords weren't really used in pitched battles. Not even Samurai used Katana's as a main armament, simply said this is fantasy. Not to say sword weren't used at all, obviously Legions had one handed swords as a main armament, but you get my point that these things are heavily romanticized.
My point being, archers in real life didn't just shoot into the air and magically understand where it'll land, and even if they did it would be HIGHLY inaccurate. Shooting straight is hard enough. Archers would either take a position of advantage so they could always shoot or they would act as skirmishers. Some notable places of advantage would be on a hill, or you could construct something akin to what was used in Agincourt where your archers would be behind a defendable construct while still shooting and foot soldiers could hold the open parts.
To my knowledge archers shooting with high arcs like they're a mortar is complete fantasy, and if it happened you'll be sure that it was inaccurate as sin and nearly pointless.