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Bannerlord needs that. We're making so much money selling junk loot, thats the main issue here. If you still want to sell junk loot and make billions you shoud have to befriend outlaws & bandits.
For the pace of levelling up the soldiers it should stay as it is for the time being in my opinion. Because in a quite short time fighting enemy becomes pinball game. You fight them, they come back with full force. (I know it got tweaked and nerfed, but still) So untill it gets balanced, players should be able to have an early and easy access to high tier troops.
Yeah, maybe it is best for the time being. It's a lot less punishing, that's for sure. Losing a fight in Warband/VC and it was a steep hill back to the top. But then again... 15 minutes against looters?
I just feel the sense of progression is all gone when no unit is out of my reach. The emotional attachment to my army disappears, if that makes sense. I don't know.
Villages are an absolute money printer for me, not because of their income, but because the AI decides they hate my one village in particular and will send dozens of lone parties halfway across the map to raid it, so all I have to do is sit there and kill them one by one. After eating ten parties and filling my prisoners tab with top-tier troops I need to go to three cities to sell all my loot because they can't afford to buy it all.