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Edit: warrazor head at max size, hardened ash shaft at min size, no wings. Made probably 30 of them before I got the masterwork speed I wanted.
I just came to the realization that length as a whole is pointless. I did constantly kill more enemies with a faster blade indeed. No non-spear user can outreach lengths over 160. Not to mention that the handling sweet spot zone gets more tricky with longer glaives. Speed, handling, and damage are the only variables to look for.
So... I created a new glaive! It has the following base stats (on the left), in comparison to your glaive's base stats (on the right, based on the recipe you gave me):
Weight: 1.7 || 1.9
Reach: 161 || 168
Speed: 83 || 81
Damage: 160 || 148
Handling: 72 || 71
Bonus vs Shields: Yes || No
I think there's no competition here. :P
Components:
The reason I picked that blade over the one used in yours is because, in this setup, it provides +9 reach, +31 damage, and the bonus against shields but loses -9 speed and -7 handling.
You might argue that the significant damage advantage is not worth the loss in speed but I disagree, since a non-perfect/bad handled cut at a bad relative speed will not be dealing full damage and a heavily armored unit can easily survive a hit. That significant damage boost gives you a much bigger room for error.
Also, pair the very high damage numbers and the bonus against shields and you get a weapon that shatters shields with great efficiency in 1-2 hits. Also, more damage is always great against horses.
As for the shaft, it was picked simply because it had the fastest swing speed of all. The length was too short (148), so I added the wings. That was +13 length +3 damage, at the cost of -3 speed -2 handling. Overall, I think it's worth it since I don't feel safe using a glaive that short.
So... Ultimate Glaive decided? :P
Edit: Replacing the Falx Blade with the "Long Glaive Head," which has the best damage factor overall, grants the following stats:
Weight: 1.5
Reach: 157
Speed: 88
Damage: 162
Handling: 76
Bonus vs Shields: No
Much faster, more damaging, batter handling, weights less, can be thrusted if ever need be, and can be used one-handed. The stat difference is too big so we might actually go with that over the bonus against shields of the Falx Blade.
I triied out the Long Glaive, used it for most of the game, but the head being shorter makes it a little bit harder to use with a chop, and because the Realistic Battle mod makes headshots do so much more than body, I use a lot of chop. It also just feels way cooler. I keep most of my companions in group 8 (which I set to ~ key for ease of use) and use them sort of as an elite shock cavalry, and having all 10 of us wielding these mega-falxes just looks and feels so damn cool!
Sorry for the necropost. I only noticed the replies in this thread just now lol.
Smithing level doesn't matter... like at all
Smithing is insanely easy to level, like 20 mins to get it at over 200
Make sure you grab the stupid curiosity perks
You will be deep into your max before you unlock it all, hell, before you unlock half of it
This is a 3 year old necro. yeah.. stuff changed.
Fun fact, it wasnt the best glaive then either.
Best glaive??? Long glaive. nuff said.
Wanna craft one? Craft one with long glaive parts.. and tweak length until u get what u want.
End of story.
Too much to remember. Just buy a Long glaive from Khuzait towns.