Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Low morality companions
I am planning to make a run as a rogue, but I noticed as in warband, that some companions will ask you not to raid villages, caravans and villagers.
What is the criteria to avoid this kind of companions? i have seen that they have some traits, but I am not sure of what those are supposed to imply.

Originally posted by Gingy:
In one of my playthroughs on 1.2 Beta, I raided villages non stop in an foolish effort to raise my roguery skill. Only 1 companion will get pissed off at most per event. Also, all my Heroes were merciful, which means they took turns complaining and I hated each and every one of them. You can bet that Heroes with 0 & -1 mercy will not complain.

Also, If you are planning like me to raid at some point, then you will need a Hero with medicine that isn't merciful. There are no -1 merciful Heroes but there is a neutral one, the hero with the suffix "Healer". However, it looks like heroes barely level so the Healer isn't that great at medicine. I went the route of power leveling Intelligence, along with steward and medicine. This way, you can be a raider and actually have someone with very high medicine (yourself).
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Showing 1-11 of 11 comments
Scouten Apr 24, 2020 @ 10:52pm 
i found that "the wronged" usually hated it when i raided villages
Last edited by Scouten; Apr 24, 2020 @ 10:53pm
#BUTCANYOUDOTHIS Apr 24, 2020 @ 10:56pm 
Originally posted by Scouten:
i found that "the wronged" usually hated it when i raided villages
That one has the "honest" trait. So, no honest people in the party... Yay!
Last edited by #BUTCANYOUDOTHIS; Apr 24, 2020 @ 10:56pm
JP_Russell Apr 24, 2020 @ 11:10pm 
I would think people with the merciful trait would have issues with it before honest people would. I've seen people with both honest and cruel traits before. I don't really know, though.
#BUTCANYOUDOTHIS Apr 24, 2020 @ 11:43pm 
Originally posted by JP_Russell:
I would think people with the merciful trait would have issues with it before honest people would. I've seen people with both honest and cruel traits before. I don't really know, though.
Yep, that is my main concern, traits seem to be mixed with no sense.
JP_Russell Apr 24, 2020 @ 11:48pm 
Originally posted by #BUTCANYOUDOTHIS:
Originally posted by JP_Russell:
I would think people with the merciful trait would have issues with it before honest people would. I've seen people with both honest and cruel traits before. I don't really know, though.
Yep, that is my main concern, traits seem to be mixed with no sense.

I mean, people can be complex, so it makes sense that someone could be both honest and cruel (for the record, I've never seen merciful and cruel together, which wouldn't make sense). But it would be nice to have it spelled out better what different traits cause companions to like or dislike.
#BUTCANYOUDOTHIS Apr 24, 2020 @ 11:50pm 
Originally posted by JP_Russell:
Originally posted by #BUTCANYOUDOTHIS:
Yep, that is my main concern, traits seem to be mixed with no sense.

I mean, people can be complex, so it makes sense that someone could be both honest and cruel (for the record, I've never seen merciful and cruel together, which wouldn't make sense). But it would be nice to have it spelled out better what different traits cause companions to like or dislike.
I guess I will have to find out by myself.
The author of this thread has indicated that this post answers the original topic.
Gingy Apr 25, 2020 @ 12:58am 
In one of my playthroughs on 1.2 Beta, I raided villages non stop in an foolish effort to raise my roguery skill. Only 1 companion will get pissed off at most per event. Also, all my Heroes were merciful, which means they took turns complaining and I hated each and every one of them. You can bet that Heroes with 0 & -1 mercy will not complain.

Also, If you are planning like me to raid at some point, then you will need a Hero with medicine that isn't merciful. There are no -1 merciful Heroes but there is a neutral one, the hero with the suffix "Healer". However, it looks like heroes barely level so the Healer isn't that great at medicine. I went the route of power leveling Intelligence, along with steward and medicine. This way, you can be a raider and actually have someone with very high medicine (yourself).
Last edited by Gingy; Apr 25, 2020 @ 1:04am
Gingy Apr 25, 2020 @ 1:01am 
Originally posted by Scouten:
i found that "the wronged" usually hated it when i raided villages

There are multiple "The Wronged" and they are different based on culture. Only the "Wronged" from the empire culture has -1 mercy.

Here is a link to a spreadsheet I found online with traits [docs.google.com]
Last edited by Gingy; Apr 25, 2020 @ 1:02am
#BUTCANYOUDOTHIS Apr 25, 2020 @ 2:49am 
Originally posted by Shadowdancer:
Originally posted by Scouten:
i found that "the wronged" usually hated it when i raided villages

There are multiple "The Wronged" and they are different based on culture. Only the "Wronged" from the empire culture has -1 mercy.

Here is a link to a spreadsheet I found online with traits [docs.google.com]
ho ho ho

Thank you very much Sir.

Very detailed answer to my question, thanks a lot, that is just what I was looking for.
Swirler Apr 25, 2020 @ 2:52am 
Less raiding more talking.
wait.
#BUTCANYOUDOTHIS Apr 26, 2020 @ 12:04am 
Originally posted by Shadowdancer:
Originally posted by Scouten:
i found that "the wronged" usually hated it when i raided villages

There are multiple "The Wronged" and they are different based on culture. Only the "Wronged" from the empire culture has -1 mercy.

Here is a link to a spreadsheet I found online with traits [docs.google.com]
Hey pal!
Today I started the rogue run. But then I realised that I dont know nothing about the repercussions of being on the other side of the law.

Would you mind telling me if there is any mayor repercussion for doing rogue staff?? (being banned from citties, not being able to recruit regular soldiers....)
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Date Posted: Apr 24, 2020 @ 10:51pm
Posts: 11