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The AI does favor charging their calv early and they are far, far, too confident with their "All Recruit Spam" armies.
Some recruits and low Tier units seem a bit nastier than others. Wearing Tier 6 Armor, I brushed up against the Spear of a low-tier Aserai Spear-dude while fighting in a siege and lost half my hitpoints immediately... He wasn't even trying to poke me, just trying to get away from the assaulting units. I have no idea WTF that was about... Lag? Incidental Crit?
There are certain scenes with difficult terrain where the AI doesn't seem to understand what's sensible. It just goes to "high ground." And, if that "High Ground" is the top of a rock that's perched really, really, really, high on top of other rocks? The AI will send their entire army to clamber up there, horses and all.
I don't necessarily agree. But this is why 1vs1 doesn't really matter. Even if a massed cavalry formation makes an unopposed charge into your infantry formation, they should bog down and get chewed up by your archers.
That's an argument about AI, but I do see them attempting to flank anyway.
Battanian fians can win against lower class infantry since they have 2 handers(about only unit).
https://www.youtube.com/watch?v=9oZ1o0gg5aA&
That was just the first one that popped into my head. Feel free to substitute
Battle of Cerami
Battle of Stirling Bridge
Battle of Legnano
Battle of Falkirk
Battle of Bannockburn
Battle of the Golden Spurs
Bannockburn is the latest at 1314, but they generally all revolved around peasants with pokey things killing a whole mess of heavily armed cavalry. There are a heck of a lot more, but I got sick of typing.
I mean the Battle of the Golden Spurs is named that precisely because a bunch of Dutch peasants massacred the everloving hell out of like 1500 knights and stole their spurs.
https://steamcommunity.com/sharedfiles/filedetails/?id=2070288201