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The overhead swing is very useful on one more occasion. When you are besieging a town and the Battering ram has already broken the outer gate, your soldiers will rush inside and break the inner gate with their weapons. You can stand behind them on your horse and overhead swing on the gate - you will be far enough from the gate so that you don't get hit by the stone throwing defenders from above, but you can still damage the gate just right.
I have read a lot of times that the Rhomphalia was the best polearm there is. I never found it myself though and have never seen its stats.
But you want to tell me that I have put all that time into searching for it, while my cheap Long Glaive from the very early game is simply better?
HA!
It's a surprise, but a welcome one.
I will also take the Long Glaive over the Menavilions any given day, if not simply for the higher speed and reach.
Like slow down their speed when you're on a horse, or something.
Non-spear polearm on horse is by far the best style in the game, along with horse archery.
It DOES have some weaknesses (notably close combat) but if you're careful you can just cut infantry like hay. And cavalry riders too.
I guess a lot of people tend to ignore and dismiss the Southern and Eastern territories in favor of a more "European" feel - but each culture has weapons that are contenders for "Best in X category" and it shouldn't be a surprise that the cavalry faction has the best cavalry weapon.
Couched lances are good, but require you to face the enemy head-on, while left/right swinging polearms can cut down the enemy while you're still out of the reach of their couched lances. This is because they have a narrow angle with their lances, but you have a 180° angle on either side depending on where you swing. It is risky, require your aim to be much more precise and you can get like 10 kills before an enemy couches you first, while swinging with a LG can easily net you ~30-ish kills in a big battle.
As you said it is by far the best style so I suppose I'm not telling you anything new.
Facing infantry is actually more dangerous for the swinging polearm build than cavalry. I'd be comfortable killing 30 cavalry alone with a Long Glaive and a good horse, but I would dread going against 30 Aserai Recruits. Those obnoxious, impertinent f*cks just go into the "brandish my spear above my head with both hands like a gorilla" stance every damn time, and immediately stop my horse in its tracks if I get 5 pixels too close than necessary. Like, DON'T STOP ME NOW!
It is possible to hunt them, but #1 there is a very narrow margin of you reaching them while they're not reaching you, and #2 since they're slow, they will cluster together if you're trying to circle them, and if you cut down one while dodging him, you won't be able to dodge his buddies around him, and your horse will go from 100 to 0 real quick.
Therefore, it is much easier to hunt Cataphracts than recruits with pointy sticks.
You can get much different stats. For example, here are the stats of 3 legendary glaives I crafted, 1 is a Long Glaive, 2 is an Eastern Glaive, and 3 is a Long Glaive on a Pike Handle. Used highest tier components that i had unlocked.
Stats (LG/C1/C2/C3)
Cost: 388/3495/2656/388
Class: 1H/1H/1H/2H
Tier: 4/6/6/4
Swing Speed: 24/65/99/103
Swing Damage: 22/27/23/141
Thrust Speed: 87/214/173/278
Thrust Damage: 34/40/33/50
Length: 206/239/262/281
Handling: 64/58/49/39
Keep in mind that they are Legendary so ~+10 stats, but an idea of what is possible with ~300 Smithing. You can make them significantly longer than the basic long glaive. Also note that the attack speed goes way up. This must be broken, because it is rather insane in battle, as it is both very easy to hit people and I am able to hit ~600-800 dmg a swing against steppe bandits on horseback. It's almost impossible for someone to block a thrust attack with 214 speed.
I imagine smithing will be reworked, because it is both a nightmare to use and the weapons it can produce are kinda broken.
The Glaive cant do that.