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So what do I do after I've been given a castle? I should just defend it - but I tried that, and I was just steamrolled by the enemy AI while my people didnt move an inch to defend.
when you join a faction and the ruler says blah blah serve me and we will serve you blah blah bs. when you join a faction you pretty much help advance them and do the legwork and get very little in return. thinking your fellow nobles will protect your lands? nah bruh thats a pipe dream
Can you point me to a good resource to creating and building your own kingdom?
Got a castle in the middle of enemy territory (I REALLY did not want it but there is no way to say no), got taken back, over and over at least thrice. Hefty penalty to that.
ATM the way fiefs are awarded is a mystery, the last city I got with an army got awarded to someone who was not even there, already had a fief but everyone supported him so not even 300 influence could change that.
Edit:
Custom Kingdom is kinda hard because you will end up fighting multiple kingdoms at once ( I think up to 3), slowly over time. You have to hold long enough so they stop, which is most likely no easy feat.
It's basically a way of conquering the map (mostly) without bloodshed. I say "mostly" without because if you're buying fiefs from a faction you do not belong to, they may declare war on your faction once you own most of their fiefs. It also has several side effects, both good and bad. For one, buying a fief from a faction you do not belong to does not carry the rep penalty (with the enemy faction, I mean) that taking a fief in a siege does, and instead, actually gives you a pretty substantial rep gain with your own faction's ruling clan (if you are a vassal). Second, because you bought the fief with your own coin, it always goes straight to you - there is no vote on it and the ruler has no say (at least until someone initiates a reassignment vote). Third, any garrisoned troops or militia in the fief when you buy it become your troops, so you don't have to station new men there like you would after a successful siege, which makes defending it easier. Of course, because they're now *your* men, you have to feed and pay them, so it might be worth making sure a fief is profitable before buying it.
My guess is that clans take turns until all of them have a number of fiefs that corresponds with their clan tier. I may be completely wrong too.
And in my experience then comes the factor how close your already owned fiefs are (you should be pretty much neighbors to be even a candidate).
And lastly, if the ruler likes you enough (and is not on the candidate list) + you have the influence to vote yourself, you will get the fief.