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I'm definitely on board with the whole relations with towns when trying to get troops because they do hardly give out quests and its almost not worth your time doing them because of how much money and everything you'll just lose over time doing it. It does feel really rough. However, THE BEST strategy is to get disciplinarian literally as fast as possible and turn your bandit captives into soldiers, ESPECIALLY forest bandits because they make battanian fians which is just <333333. even the looters turn into imperial warriors and highway men turn into vlandian knights!!! going the disciplinarian route to get units is pretty insane I.M.O. and a way better alternative than running around everywhere all over the map just to get like 2 recruits per town.
you think its better to recruit prisonner and normal recruitement sux?
i disagree,
1/ prisonenr recruitement is limited at 1 by tier by day and to tier4 maximum.
2/ village/city recruitement is limited only per relation.
3/ farm relation is easy with hideout, when you spot one, the village nearby will have the quest, and that boost all relation in region...
with a 100+ army i can fill my army with a dozen of city/village in less than a week..i cannot with prisonner
, and i can be picky on 50-100-200denar troop if i want less recruit.
prisonenr are mainly there for be given, but you can only have a few of them (4each day) and not the tier5.....so prisonner are complementary.
i would say take the mercenary tier 3-4, and sell the other, that make 2 elite recruit per day.
You mean like going into hideouts with 6 companions all equipped with bows and tournament arrows?
Doing hideouts like this gives you 100% prisoner rate and you can choose the troops you want afterwards.
Do agree with disciplinarian though, it's great. Only problem with it imo is that while leadership is pretty easy to level up, you have to be quite far into the game to be able to call an army and it's hard to keep really high morale without being at war with a faction; it's almost impossible to maintain morale only against bandits.
It does. Try going at bandits with some vlandian sergeants. Many of them have maces and your prisoner rate will rise dramatically.
My usual approach: Train some sergeants -> Fight brotherhood of the woods -> gain masses of the 3rd best archers in the game from prisoners.
1. You are not guaranteed to get them or even get those you want in number you want (recruits are much more predictable)
2. They slow down your army MASSIVELY
3. The current recruitment mechanic means you need a lot of different recruits and only get a chance to get one per day so it is quite slow.
4. You are true that the downside atm is tolerable, Warband had chance for them to escape after recruiting and they often did, I wonder whether we might see it back.
But I somehow agree, because I always carry prisoners around and recruit whenever available. If nothing else I donate them to garrison (even mine) or to my clans armies.
Funny story as well. With the beta patch my companions have been glitching out and getting over 1000 in certain skills. It seems like surgery affects the enemy as well because with 288 tactics I can easily win with 80 decent troops against hundreds of enemies in auto calc and with 1000 surgery I then have like 200 prisoners I can take while 90% of my troops are only wounded. I'm at 230-ish troops now and they're almost all former prisoners.
edit: actually I think they're all former prisoners if I remember right because initially I just recruited highwaymen
You have a chance to recruit 1 prisoner each day. It is random, Its nothing about relations ( at least for now )
Early game, most of my troops were former prisoners. Sear Raider Chiefs on the front line with Forrest Bandits backing them up.
I don't think it's broken. You've always been able to recruit from your prisoners, it's just another way of getting troops. The downside is that you're not guaranteed to get the best troops willing to join you, and carting prisoners round all the time slows you down.
One of the things that sets M&B apart from most other games is that it doesn't limit you to a static progression on your army. You can shortcut it several different ways.
And really, a few higher tier troops in your army isn't going to give you a massive advantage anyway, even if you do always have them in. The AI can also recruit from prisoners for one thing, and for another, all it takes is one messy battle to lose them anyway.
And it's pretty cool you can do that, right?