Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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MobyPhallus Apr 12, 2020 @ 2:24pm
Smithing fatigue is a terrible mechanic
They absolutely need to change this so you regenerate fatigue while travelling normally.

Are there any WORKING mods that eliminate fatigue? The infinite stamina one seems to not be working with the new updates (beta)
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Showing 1-15 of 40 comments
1337Dude Apr 12, 2020 @ 2:37pm 
It's meant to balance things I think. Having maxed smithing early game unbalances it heavily in the player's favor. Makes an already easy game even easier.
lubed_assassin Apr 12, 2020 @ 2:41pm 
Smithing is meant to be overtime and its underwealming
Aye Harambe Apr 12, 2020 @ 2:41pm 
Well don't bother because the skill doesn't work properly anyway.
Skakk Apr 12, 2020 @ 2:56pm 
Have you tried the 'BannerlordTweaks' Mod?
They have an ingame options menu that you can adjust to give infinite stamina or set the amount.
Not sure if thats the one you used, I dont use the parameter in the mod

https://www.nexusmods.com/mountandblade2bannerlord/mods/49
MobyPhallus Apr 12, 2020 @ 3:40pm 
Originally posted by Skakk:
Have you tried the 'BannerlordTweaks' Mod?
They have an ingame options menu that you can adjust to give infinite stamina or set the amount.
Not sure if thats the one you used, I dont use the parameter in the mod

https://www.nexusmods.com/mountandblade2bannerlord/mods/49

hmm i just tried that mod but it crashes my game on startup, i think because it hasnt been updated for the new beta patch yet
Trip Apr 12, 2020 @ 4:11pm 
But without the stamina limit, you can become stupidly rich in about a week of game time, a few hours real time.

It does need some tweaks though.

BTW you can use your followers to smith as well, so I have 5 followers, thats an extra 500 stamina for smithing. Its even better when you get them the perks for smelting. Have them do the smelting work while you make the goods...
Skakk Apr 15, 2020 @ 9:09am 
BannerlordTweaks Mod still works.
I am using it now.

You must not be using the 'Fixed Launcher' Mod or have not installed it correctly.
Default Launcher can mess up your load order causing a crash if any mods are put before the vanilla modules.
I would recommend using Fixed Launcher Mod for any and all mods.
Last edited by Skakk; Apr 15, 2020 @ 9:10am
Trip Apr 15, 2020 @ 9:12am 
Let it come back at half speed while moving at the least.

Maybe have stamina scale up as smithing increases as well.
Space_Lettuce_OG Apr 15, 2020 @ 9:30am 
Smithing stamina is a band-aid to prevent exploiting the blacksmithing mechanic, cuz they haven't taken time to balance it yet. It may be a permanent band-aid, they may fix it. If they fix it, it probably won't be any time soon though. I suggest grabbing an infinite smithing stamina mod for now.
One Winged Angel Apr 15, 2020 @ 9:36am 
How the sheep will stamina prevent exploiting?
People who want to train smithing just wait a lot in the city which makes smithing just stupid.

I dont use cheats very often, but I ended up cheating stamina so that it does not decrease and I could train smith how I want to. Imo this is not cheating but disabling a stupid mechanic which makes no sense at all.
Last edited by One Winged Angel; Apr 15, 2020 @ 9:36am
Skakk Apr 15, 2020 @ 9:44am 
I think he is referring to the amount of cash you could make from dismantling crap items and making decent ones to then sell on for huge profits in a short space of time.

Thats how I interpretted it.
Also if you level up smithing alot it will give you attribute and skill points to level up other things easier. There will be a knock on effect.

Think of it this way, why would you need more stamina? Why not just use the smithy everytime you go to a new city for the amount of time you can and then move on?
Skakk Apr 15, 2020 @ 9:45am 
There is no rush to get everything up to max level.
Take your time and enjoy the journey.
Sig Apr 15, 2020 @ 9:58am 
Agreed. Having played with the no fatigue mod, I can already tell you that hardwood is already the limiting factor. They should lower the amount of money you receive from ore/metal and balance it that way instead. Having time-gated, mmo-like mechanics in a single player game is AWFUL.
Socrates Johnson Apr 15, 2020 @ 10:03am 
Originally posted by Sig:
Agreed. Having played with the no fatigue mod, I can already tell you that hardwood is already the limiting factor. They should lower the amount of money you receive from ore/metal and balance it that way instead. Having time-gated, mmo-like mechanics in a single player game is AWFUL.
They did lower it in beta but they didn't remove that stupid stamina mechanic so we still have to rely on Bannerlord Tweaks.
TJ the HedgeScout Apr 15, 2020 @ 10:05am 
I think smithing stamina should be 100 base + smithing level so more levels means you can do more before getting tired.
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Date Posted: Apr 12, 2020 @ 2:24pm
Posts: 40