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Calling it as I see it. You are pretty far off base, I am married with a great kid and three german wirehairs. Nice try though.
Heeer derr or maybe it's because Taleworlds hates women.
In the medieval ages, most women were in their teens when they were married. Lets not got there
1. "you stop getting the option to woo someone, after you form a kingdom"
2. "its actually your age that is the problem. either 35 or 40 is the cutoff."
its one of these two things, and pretty sure its not gender specific. YOUR age, not theirs.
You are assuming, as apparently so does the game's dev, that the only use for marriage is to produce a viable heir. I agree that was likely a primary cause in those times, and that viably degrades with age in those times. But, again, that is entirely neglecting one of the most important reasons for marriages during those times, which was to aquire power and connections, particularly within influential families.
There are very little cases of this actually occurring in any Medieval period. While you are correct in saying that political machinations certainly held priority in marriage to some extent, age brackets were almost always respected to a high degree, especially in the western tradition (not so much the middle east). - Source: I'm a historian
Also, from a gameplay perspective, I could see this becoming abused. Marrying Rhagea = instantly winning the game. It makes more sense to keep things relatively stratified.
The encyclopedia clearly tells you to marry Ira to win the game.
But marriage seems to be bugged or not implemented. I got approval from Ira and Rhagaea for the wedding, but there's no option to schedule the ceremony or anything. If I go to Ira's barter menu, the marriage offer is automatically selected and gets accepted.