Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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How to replenish castles food stock?
In my castle the food stock currently is at -6 i have stocked the villages around but it's always negative.
Last edited by Mars Cariocecus; Apr 12, 2020 @ 6:58am
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Showing 1-13 of 13 comments
Patpewpew Apr 12, 2020 @ 7:04am 
after a siege you get a penalty for some time.

also garrison troops consume a lot of food

Mars Cariocecus Apr 12, 2020 @ 7:10am 
That means there is nothing i can do? I only have to wait until it stabilizes?
Mars Cariocecus Apr 12, 2020 @ 7:16am 
I dismissed all troops to tier 3 from my garrisson and it went from -6 to 0,
Thanks for the tip.
Mithos Apr 12, 2020 @ 7:22am 
its bugged. i filled it with 2mil gold worth of food. 3 ingame days later caravans have sold it all and its back to 0 with expected negative so wait it out i guess
Buzzorth Apr 12, 2020 @ 7:55am 
The food supply is depended on the bound villages. The more people (Hearths) who live in them the more food they give to the castle. The prosperity takes some of the food aswell as your garrison. The milita is free in terms of food, but if you villages gets raided you lose the milita.

If the area around your castle and villages are free from hideouts and large groups of bandits you also get a +5 food for "Lands around settlement". If you hover over the food icon you can see what is effected by.

I usually go for policies that strengthen the milita and only have high tier garrisons since the milita serves as the mob.

You cannot give food to your fiefts dirrectly as of 1.1 beta. and anything before.

At the moment the fiefs management system is separated from you armys management system.


Hope this helps a little.
Mars Cariocecus Apr 12, 2020 @ 9:01am 
Thanks for the info, i do have a few hideouts around the villages but i am busy fighting the western empire right now but i will soon deal with those bandits.
Originally posted by Mars Cariocecus:
In my castle the food stock currently is at -6 i have stocked the villages around but it's always negative.

If your castle is on the battlefront, just expect basically no food till the end of the war, your villages contribute the most to your fiefs food level (selling food doesnt affect it as far as i know) So if they get burnt down there goes your food
Supply Side Jesus Apr 12, 2020 @ 9:57am 
Pretty much starvation (and inability to do anything about it) is what happens with a castle. With city you can fetch and sell food and if you bring in a lot, it will fix the issue.

I don't know if it is true, but someone suggesting selling the type of food they make (i.e. fish to fish producing village) will give you keep a bump in food production.

In my games wars never end, mercenary lords always loot and starvation is the normal broken state of the game.
dulany67 Apr 12, 2020 @ 10:00am 
Which is why we need to be able to give our parties orders like patrol a specific fief and when to avoid fights or when to go into town/city. We shouldn't be able to cut off raiding completely, but we should have some tools to work with other than your main party.
Last edited by dulany67; Apr 12, 2020 @ 10:02am
ESDP Apr 12, 2020 @ 10:04am 
from what i know, food stats on a settlements is different with the one on Trade scene. it's more like Logistical stats for the Settlements.

If you go to the clan/kingdom tab-> go to fief -> click the settlements then hover your mouse to the foods stat. you can see the attributes affecting it. mine was going negative because I stock the garrisons more than the city can afford. ended up in starvation which reduce prosperity.


Supply Side Jesus Apr 15, 2020 @ 8:52am 
Here are some solutions to this problem.

1. Don't get a castle with two non-food producing fiefs, it will always have starvation issues.
2. Max out gardens as soon as possible
3. Take out entire garrison, yes 0 garrison will make it more attractive to AI to do a drive-by siege
4. Defend your villages from being pillaged
5. (cities only) Buy out all food in nearby cities and sell it in the market, it will give +food bonuses
6. Sell food to villages, if they normally make grain, selling more of it to them will give +food bonus to your castle.
7. Assign correct governor - make sure you pick skills/traits carefully as governor can have both positive AND negative effects on food production.
Last edited by Supply Side Jesus; Apr 15, 2020 @ 8:52am
Mars Cariocecus Apr 15, 2020 @ 8:54am 
Thanks for the tips
The Dairy Devil Apr 15, 2020 @ 10:33am 
Originally posted by Mars Cariocecus:
In my castle the food stock currently is at -6 i have stocked the villages around but it's always negative.
Take out the troops that are stationed in there if it's your castle/town.
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Date Posted: Apr 12, 2020 @ 6:58am
Posts: 13