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This might sound minor, but if you capture a city and the locals hate you, certain unresolved quests manifest as an "unresolved issues" penalty to things like loyalty/prosperity, and that can mean the difference between a stable city and one that spirals into starvation and halted construction.
I'm -60 with caladog (the leader in my kingdom) would he execute me at that point ',:(
Not true, not implemented, tested and does not exist. Future feature