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I was hoping we would get a hideout feature similar to what the viking conquest mod had.
not sure i think they came with mods or in the later parts
Anyway yhea i think they would be a good idea especialy seeing how the map currently has some small areas you could basicaly blockade with it and it would help spice the whole tactical side up a bit more (and it does have a bigger focus in here then it had in warband)
Still i would guess its gonna take a while until it comes into the game
Don't feel bad. Not a lot of players made use of that feature. But, as indicated above by positive testimonials, some few did.
It was a cool feature. I recommend you load up an old save in Warband or a Mod and try it out for funsies... If you do, I expect you'll come back and confirm how cool it actually is. :)
You had Field Battles in Warband.
You had Siege Battles in Warband.
You had DefendTheVillageZOMGZ battles in Warband.
You had Bandit Hideout fights in Warband.
You had Town/Castle Rescue The Prisoner/Assasination fights in Warband.
You had Tavern fights in Warband.
But many players seem to forget they could have a Camp Battle, too, and fight a Field Battle from an Entrenched Defensive Position.
Which mod was that? 1256 or whatever? (Can't remember, but know I never played it. It had a lot of RPG-Base-Building stuffs in it, yes?)
Yes.
That was the originally intended purpose for a "Camp" (AFAIK) other than to boost healing rates. Most mods, however, used the Camp menu as a place to put a ton of their "Option" toggles. :)
You could set up a camp and after xx period it would be fully "fortified." If an enemy army attacked you while you were in that camp, the battle scene would have your army defending a fortified position, generally of stakes driven into the ground and some flimsy wooden walls to block some arrow fire and the like.
Something like building Forts in the Total War series, if you're familiar with that.
And, I could be misrembering original Warband content and just be remembering something that was in a mod I played a good bit.
But, the experience was pretty unique in Warband play, which is why I'd like to see it in Bannerlord.
If it's not in the release, someone is going to mod it in as soon as they figure out how to dynamically generate a custom battlescene from the campaign map. :)