Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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How do I read the crash log to figure out what causes the crash?
I have added two (unblocked) mods Ranged Rebalanced and Crossbow and Item Price Fixer. Now my game won't go past first loading screen. It creates a crash log but at what point of that huge list does it mention what causes the crash? Does it mention what causes the crash?
Originally posted by Darth Revan:
is one of the mods inbetween the vanilla game modules in the launcher? if yes than thats the reason, i dont know exactly how to fix this but i know that you need to add some module dependencies in the submodul.xml to get them below the vanialla game modules in the loadorder in the launcher.
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Darth Revan Apr 10, 2020 @ 12:41am 
is one of the mods inbetween the vanilla game modules in the launcher? if yes than thats the reason, i dont know exactly how to fix this but i know that you need to add some module dependencies in the submodul.xml to get them below the vanialla game modules in the loadorder in the launcher.
Erde Apr 10, 2020 @ 12:45am 
Haven't familiarized myself with the Bannerlord modding system, but in addition to what Legatus Lucanus said, those mods sound like something that could potentially conflict based on their names alone so see if the game launches with just one of them enabled and if it does with both of them individually, you more than likely have a conflict.
DontOpenDeadInside Apr 10, 2020 @ 12:47am 
Originally posted by Legatus Lucanus:
is one of the mods inbetween the vanilla game modules in the launcher? if yes than thats the reason, i dont know exactly how to fix this but i know that you need to add some module dependencies in the submodul.xml to get them below the vanialla game modules in the loadorder in the launcher.
Yes there's the sandbox and sandbox core between these two mods. I will try to make the vanilla things go top, I think there's a "mod" in nexus for that

Edit: aaand sorting the natives on the top worked, a big THANK YOU!
Last edited by DontOpenDeadInside; Apr 10, 2020 @ 12:56am
DontOpenDeadInside Apr 10, 2020 @ 12:50am 
Originally posted by Erde:
Haven't familiarized myself with the Bannerlord modding system, but in addition to what Legatus Lucanus said, those mods sound like something that could potentially conflict based on their names alone so see if the game launches with just one of them enabled and if it does with both of them individually, you more than likely have a conflict.
these mods have versions to support each other and because of the versions I downloaded are made to support each other the launcher won't even start if I delete the other file
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Date Posted: Apr 10, 2020 @ 12:37am
Posts: 4