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Oh even better. Very cool that you can attack a settlement with a full wall of siege weapons yet be unable to pre-build your own before attempting the siege.
Siege weapons should be a commodity and be very, very heavy to slow your army down while carrying them.
You build up several siege engines, put them in reserve - and (if you like) deploy them once all of them are finished to start bombarding the walls.
But I agree that the balance right now is off and it is indeed easier to just build a ram (and siege towers once AI Pathfinding works properly) and not use ballista, onagers and trebuchets at all. From time to time i use them, but pretty much just for the flair...
Siege weapons (at least trebuchets and so on) where built on spot, not carried around though. They were simply too cumbersome to move from one place to another. But iirc trebuchets were supposed to out-range enemy defensive capabilities... so that's another problem in the game ;)
Yeah I know, said that in the OP. You need at least 8 to even contemplate attacking a fully defended wall right now from what I have seen.
Onagers on walls beat trebuchets. Your siege equipment misses constantly while theirs is laser accurate.
The exception was metal cannons. Wooden cannons where made on the spot as well.
The romans moved around with ballistae and onagers in their armies when necessary. Siege towers and larger siege weapons were indeed built on the spot.
Can you present me a few examples where in history an army built onagers, trebuchets, siege towers or battering rams before a siege and moved them all the way from where they were built to the siege site.
I'm pretty sure they were always constructed on site since it would be a logistical nightmare to move those in all kinds of terrain.
They did that with onagers yes, but their range was just really short and therefor in bannerlord, they would get fired at before they even get in range, since the defenders are in elevated position.