Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Larsus Apr 8, 2020 @ 5:12pm
Found an exploit for farming Charm (please fix)
So, as you all probably know, the Charm skill is trained by improving relationships with NPCs and bartering with them. Well, I just found a very easy exploit that was without a doubt not intended to be possible.

It is quite simple: speak to any noble and select the dialogue option I have a proposal that may benefit us both to initiate trade with them. Now simply offer all of their money (usually 20k) for the exact same amount from your own money. They will always accept the offer:

https://steamcommunity.com/sharedfiles/filedetails/?id=2053652551

This can be repeated as many times as you wish with any nobles you encounter (you can only barter once with a given noble every few days or so) for free, unlimited and effortless Charm xp.

Please fix this
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Showing 1-15 of 16 comments
Natius Apr 8, 2020 @ 5:12pm 
Originally posted by Larsus:
So, as you all probably know, the Charm skill is trained by improving relationships with NPCs and bartering with them. Well, I just found a very easy exploit that was without a doubt not intended to be possible.

It is quite simple: speak to any noble and select the dialogue option I have a proposal that may benefit us both to initiate trade with them. Now simply offer all of their money (usually 20k) for the exact same amount from your own money. They will always accept the offer:

https://steamcommunity.com/sharedfiles/filedetails/?id=2053652551

This can be repeated as many times as you wish with any nobles you encounter (you can only barter once with a given noble every few days or so) for free, unlimited and effortless Charm xp.

Please fix this
Outstanding move! trade 20k for 20k XD
[Wahr] Eogard Apr 8, 2020 @ 5:13pm 
Yes everyone found that exploit already :)
AfLIcTeD Apr 8, 2020 @ 5:13pm 
Or, you could just not do it?
Kane Apr 8, 2020 @ 5:13pm 
how long does it take to grind the skill by doing this
Larsus Apr 8, 2020 @ 5:20pm 
Originally posted by AfLIcTeD:
Or, you could just not do it?

Well, sure... but I think we all want exploits removed from games we enjoy to play fairly, even if they are singleplayer
DrMeepy Apr 8, 2020 @ 5:21pm 
Originally posted by Larsus:
So, as you all probably know, the Charm skill is trained by improving relationships with NPCs and bartering with them. Well, I just found a very easy exploit that was without a doubt not intended to be possible.

It is quite simple: speak to any noble and select the dialogue option I have a proposal that may benefit us both to initiate trade with them. Now simply offer all of their money (usually 20k) for the exact same amount from your own money. They will always accept the offer:

https://steamcommunity.com/sharedfiles/filedetails/?id=2053652551

This can be repeated as many times as you wish with any nobles you encounter (you can only barter once with a given noble every few days or so) for free, unlimited and effortless Charm xp.

Please fix this
You don't actually have to offer your money for their money either. You just hit offer and it works.
Larsus Apr 8, 2020 @ 5:30pm 
Originally posted by Dr.Meepy:
Originally posted by Larsus:
So, as you all probably know, the Charm skill is trained by improving relationships with NPCs and bartering with them. Well, I just found a very easy exploit that was without a doubt not intended to be possible.

It is quite simple: speak to any noble and select the dialogue option I have a proposal that may benefit us both to initiate trade with them. Now simply offer all of their money (usually 20k) for the exact same amount from your own money. They will always accept the offer:

https://steamcommunity.com/sharedfiles/filedetails/?id=2053652551

This can be repeated as many times as you wish with any nobles you encounter (you can only barter once with a given noble every few days or so) for free, unlimited and effortless Charm xp.

Please fix this
You don't actually have to offer your money for their money either. You just hit offer and it works.

Never had I realised before that if you don't offer anything, the "Offer" button is actually a "Gift" button you can select right away. Now I feel dumb xD

The fact that you can just press "Gift" right away and get free XP is an evident problem an will of course be fixed, no doubt. But I really hope they also take note of this, or the exploit will remain, albeit with a couple of extra steps. It reminds me of the days when I used to play Monopoly on my phone against the AI. You were able to offer a trade of say, 200$ in exchange for 210$, and the AI would always accept, probably because it was programmed to allow a certain margin of loss or something like that.
Brma Apr 8, 2020 @ 5:35pm 
Originally posted by Larsus:
Originally posted by Dr.Meepy:
You don't actually have to offer your money for their money either. You just hit offer and it works.

Never had I realised before that if you don't offer anything, the "Offer" button is actually a "Gift" button you can select right away. Now I feel dumb xD

The fact that you can just press "Gift" right away and get free XP is an evident problem an will of course be fixed, no doubt. But I really hope they also take note of this, or the exploit will remain, albeit with a couple of extra steps. It reminds me of the days when I used to play Monopoly on my phone against the AI. You were able to offer a trade of say, 200$ in exchange for 210$, and the AI would always accept, probably because it was programmed to allow a certain margin of loss or something like that.
You are gifting them with your presence obviously.
Atomicbean Apr 8, 2020 @ 6:23pm 
Originally posted by Larsus:
Originally posted by AfLIcTeD:
Or, you could just not do it?

Well, sure... but I think we all want exploits removed from games we enjoy to play fairly, even if they are singleplayer
No... no we don't.
Exploits make speedrunning fun.
They make certain challenge runs actually possible.
They let you cheese certain mechanics that are otherwise unfun, or simply have fun with the game in a way that's not necessarily intended, but still great fun.

If it's not MP, and it's not actually breaking the game (i.e. causing corruption/crashes/etc.) it's literally 100% up to the player whether or not they use it.
Skyrim isn't any worse of a game because the alch/resto/ench loop exists. But it IS arguably more fun in many ways because of it, even if you don't use it for actual combat purposes.

There's a number of current exploits in this game that are just straight fun, and I hope don't get fixed too fast... which is why I haven't reported them. They're not breaking the game in any way, but they are making actually exploring the game way more fun and somewhat actually possible.

You don't HAVE to utilize exploits. There's absolutely no reason to "ruin your enjoyment" just because you know something exists. But they honestly aren't actually hurting anyone by existing.
And trust me. There's not a single game out there without some form of exploit somewhere in it. The only question is what the consequences of utilizing it are. Such as most online games generally banning you... but that's not a concern for single player campaigns.
DrMeepy Apr 8, 2020 @ 6:27pm 
Originally posted by Atomicbean:
Originally posted by Larsus:

Well, sure... but I think we all want exploits removed from games we enjoy to play fairly, even if they are singleplayer
No... no we don't.
Exploits make speedrunning fun.
They make certain challenge runs actually possible.
They let you cheese certain mechanics that are otherwise unfun, or simply have fun with the game in a way that's not necessarily intended, but still great fun.

If it's not MP, and it's not actually breaking the game (i.e. causing corruption/crashes/etc.) it's literally 100% up to the player whether or not they use it.
Skyrim isn't any worse of a game because the alch/resto/ench loop exists. But it IS arguably more fun in many ways because of it, even if you don't use it for actual combat purposes.

There's a number of current exploits in this game that are just straight fun, and I hope don't get fixed too fast... which is why I haven't reported them. They're not breaking the game in any way, but they are making actually exploring the game way more fun and somewhat actually possible.

You don't HAVE to utilize exploits. There's absolutely no reason to "ruin your enjoyment" just because you know something exists. But they honestly aren't actually hurting anyone by existing.
And trust me. There's not a single game out there without some form of exploit somewhere in it. The only question is what the consequences of utilizing it are. Such as most online games generally banning you... but that's not a concern for single player campaigns.
I think there's a strange thing, especially on pc, where people are okay with using exploits to power level but not outright cheat. The exploit needs to be patched not because those people are being foolish with their time or something, but because if someone accidentally discovered it it may ruin their enjoyment and immersion. Keeping exploits is a sign of lazy company that doesn't care, not a merit. I'm not saying you said this but anyone who says Bethesda kept the alchemy loop bug in their 19 iterations of the game to let people do as they want is being dishonest. They kept it in because they're lazy and incompetent.
Muscarine Apr 8, 2020 @ 6:27pm 
Originally posted by Atomicbean:
snip

You can't be serious

It's EA, he's reporting an exploit, so it gets fixed. That's the proper procedure. Exploits are not features and are often tied to more serious bugs.

He's doing the right thing.
Morkonan Apr 8, 2020 @ 6:32pm 
Originally posted by Muscarine:
Originally posted by Atomicbean:
snip

You can't be serious

It's EA, he's reporting an exploit, so it gets fixed. That's the proper procedure. Exploits are not features and are often tied to more serious bugs.

He's doing the right thing.

+1 Butter

/agree

Exploits are not "game features" and they should be fixed.

Bannerlord is going to be very moddable and the release will include a "Construction Set." There's no reason to kee broken game mechanics when all the player has to do is edit their saved game file...
Larsus Apr 9, 2020 @ 4:05am 
Originally posted by Atomicbean:
Originally posted by Larsus:

Well, sure... but I think we all want exploits removed from games we enjoy to play fairly, even if they are singleplayer
No... no we don't.
Exploits make speedrunning fun.
They make certain challenge runs actually possible.
They let you cheese certain mechanics that are otherwise unfun, or simply have fun with the game in a way that's not necessarily intended, but still great fun.

If it's not MP, and it's not actually breaking the game (i.e. causing corruption/crashes/etc.) it's literally 100% up to the player whether or not they use it.
Skyrim isn't any worse of a game because the alch/resto/ench loop exists. But it IS arguably more fun in many ways because of it, even if you don't use it for actual combat purposes.

There's a number of current exploits in this game that are just straight fun, and I hope don't get fixed too fast... which is why I haven't reported them. They're not breaking the game in any way, but they are making actually exploring the game way more fun and somewhat actually possible.

You don't HAVE to utilize exploits. There's absolutely no reason to "ruin your enjoyment" just because you know something exists. But they honestly aren't actually hurting anyone by existing.
And trust me. There's not a single game out there without some form of exploit somewhere in it. The only question is what the consequences of utilizing it are. Such as most online games generally banning you... but that's not a concern for single player campaigns.

Exploits are unintentional "bugs". If you want to speed things up for whatever reason, use mods or console commands. A complete game game should be free of these things, and this is an early access title, we are supposed to be reporting these issues.

I disagree with your speedrunning argument. If you want to speedrun the game, play an unpatched version, like all any% speedrunners do.
PeaceMaker Apr 9, 2020 @ 4:12am 
I didn`t know this. Yea and you should report it. Part of EA is helping Devs to find bugs.
A.J Apr 9, 2020 @ 4:16am 
Originally posted by Atomicbean:
Originally posted by Larsus:

Well, sure... but I think we all want exploits removed from games we enjoy to play fairly, even if they are singleplayer
No... no we don't.
Exploits make speedrunning fun.
They make certain challenge runs actually possible.
They let you cheese certain mechanics that are otherwise unfun, or simply have fun with the game in a way that's not necessarily intended, but still great fun.

If it's not MP, and it's not actually breaking the game (i.e. causing corruption/crashes/etc.) it's literally 100% up to the player whether or not they use it.
Skyrim isn't any worse of a game because the alch/resto/ench loop exists. But it IS arguably more fun in many ways because of it, even if you don't use it for actual combat purposes.

There's a number of current exploits in this game that are just straight fun, and I hope don't get fixed too fast... which is why I haven't reported them. They're not breaking the game in any way, but they are making actually exploring the game way more fun and somewhat actually possible.

You don't HAVE to utilize exploits. There's absolutely no reason to "ruin your enjoyment" just because you know something exists. But they honestly aren't actually hurting anyone by existing.
And trust me. There's not a single game out there without some form of exploit somewhere in it. The only question is what the consequences of utilizing it are. Such as most online games generally banning you... but that's not a concern for single player campaigns.

Eh. They absolutely need to fix exploits.

See, this is the problem with you speedrun fanatics. You are like, what... 0.01% of the playerbase, yet you demand that the product is polluted with various exploits just so you can "finish" the game fast.

You guys are an abomination to the gaming industry. Not even kidding.
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Date Posted: Apr 8, 2020 @ 5:12pm
Posts: 16