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Rinse and repeat.
Some masochistic lord just loves getting his äss kicked by me repeatedly and loves me now.
These mechanics are so wonky tbh.
Rn you only get quests from nobles / faction leaders when they have a positive score.
Like why not make it so you have to do some hard quests and complete a couple charisma checks to win back your poor relation? It would work just like the courtship stuff or convincing an enemy general to fight with you instead.
I guess...
but there are many ways to make friends
you could just follow them and jump in to help everytime they get into a battle
you can give them gifts
you can go to the lands they own and protect the villagers on the map
you can fight the thugs in their citys
You can't do that if they are your vassal. I have 6 clans under me now 2 of which are minor with only 2 lords in them but if I try to spread out the fiefs I take I instantly go from +20 relation with them roughly to over -40 because I skipped out on giving them another fief. Not to mention the relation I lose every time they get steamrolled by an army. At no point in the game do you have enough opportunity nor resources to keep even 1 clan happy at all times which leads to the inevitable negative bonuses of them not supporting you in battle (literally the only reason you require them at a base level).
Have you actually tried this? Because it does not work.
Giving gifts does nothing
Villagers usually never get attacked and if you do quests for them, their lords don't care
Fighting thugs only changes relations with the gang leader who hired you, again the lords don't care
My own vassals all instantly hate me if I give any fief to anyone that isn't them, even when the game only gives me the option to give fiefs to the same exact two vassals without any option to give to someone else. Giving them fiefs via barter does not raise relations, giving troops to their fiefs doesn't help, hell i'm the damn king and I'm barred from entering castles they own.
The only thing that seems to raise relations is releasing them after a fight, for a measly +3, yay now I'm only -97! And that only works if they're enemies.
So yeah, if you really want relation for w/e reason, just use the console commands.
Not going to start the game and check, but I wouldn't be surprised if my own wife and my 3 infant children hate me.
Good ole alpha games.
Nexus mod search for 'console command'
Just dont put in [ ] or < >
use;
campaign.change_hero_relation 100 Rhagaea
[] and <> are used to show what the user(you) needs to input as a variable (a value that can change)
Pretty sure it's without brackets
My question is though how to do this to villager relations
I have try type in 100 it did not work
campaign.change_hero_relation 100 rhagaea
?