Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

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Project Danny Apr 8, 2020 @ 3:56am
They need better ways to train troops.
At the start it's fine. I run around hunting looters for exp to level up my troops.

But once you get your first castle trying to train over 100+ troops gets kinda grindy.... like really grindy.

I had Tier 6 horsemen and tier 5 archers and soldiers when I went to assault my first castle. I had around 140 troops. After I won and took the castle I then was reduced to around 30 soldiers left.

Now I had to run around the map going from town to town picking up soldiers it took a long time to get 110 soldiers...

Then I had to grind exp for them from tier 1 to tier 5.... I went around the map hunting every looter I could find.... after about 5 hours worth of grinding only 60% of my soldiers was higher than their 4....

I cant fight anything harder than looters because when I use the auto resolve battle I always pose my top tier soldiers to low level crappy woodland bandits and stuff....

Like I would have say 140 soldiers vs 10 bandits.... I would lose atleast 3-6 or so top tier soldiers making my progress go backwards and I would have to level them from tier 1 all the way to tier 5 all over again.... you also gain almost nothing in experience for fighting diffrent type of bandits.... so why bother going after anything more than looters?

Dont even get me started on sea raiders lol. I would have an army of 100+ vs 5 sea raiders and I would always lose atleast 30% of my top tier soldiers..... and what do I get back? One troop got a level out of 100+ lol.

Fighting anything higher than looters for exp to level your soldiers makes your progress go backwards you lose far to many top tier units fighting anything other than looters and gain almost nothing back in experience....

So for every soldier you level up you lose 3 top tier soldiers atleast.... so fighting looters is the only way to guarantee 0 losses.

I dont mind losing a few units... that's the cost of war. But when your trying to train an army but lose more than you gain back.... somethings wrong.

One thing I do propose is a way to train your troops inside any castle you own you build a barracks to recruit soldiers so you dont have to run all over the map and you build a training grounds to train your soldiers. You should also be able to send your soldiers into the arena for a guarantee level up but a 50% chance of losing that soldier.....


The A.I also have this problem too I noticed any army I fight usually has lots of tier 1 soldiers and pesants which kinda makes it not that fun yet they have huge citys and castles and arenas you would think they would train their army's at home?

TLDR: give us a way to train our soldiers inside arenas and castles or any city's we own rather than us going around the whole map in search of looters with a high risk of losing high tier soldiers with very little return making us go backwards in progress and gaining no forward progress.
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Showing 16-30 of 37 comments
ViiK Apr 8, 2020 @ 4:47am 
Originally posted by Project Danny:
Originally posted by ViiK:
You can actually do that but indirectly. Create a new party, your companion with start recruiting people and chase bandits. Give him few weeks, then catch him and offload his troops to you. Companion party will make some renown for you too.
But a specific order to do that would be better of course.

I tried that but my companion has crappy imperial soldiers and some pesants 😂 I only use my same race soldiers as I roleplay as a viking in the north and it's weird to fight alongside desert people in your army in the snow area lol
Ohh, that is understandable but not sure how practical later in campaign. I've stopped carrying about the roaster at some point and my garnison and party is like a multi-national corporation, all kind of troops from all kind of backgrounds.
Project Danny Apr 8, 2020 @ 4:49am 
Originally posted by ViiK:
Originally posted by Project Danny:

I tried that but my companion has crappy imperial soldiers and some pesants 😂 I only use my same race soldiers as I roleplay as a viking in the north and it's weird to fight alongside desert people in your army in the snow area lol
Ohh, that is understandable but not sure how practical later in campaign. I've stopped carrying about the roaster at some point and my garnison and party is like a multi-national corporation, all kind of troops from all kind of backgrounds.

I wish they made it so there is a negative effect to having lots of multi national troops in your army while giving a buff to same race army's 🙂
As Jan said. Have a companion that would recruit for you and order him what troop types you want to have.

Second of all IMO it would be cool if you could organise training or simulate fights in the castle. Something like split your recruits in half and order them fight each other while you participate. They would get EXP and you would not loose soldiers. They could also make it very expensive ( paying for the training equipment, food, wages and other) to have another gold sink. For balance reasons it would be limited to tier 3 troops.
Guys I agree with all of you and your tips to help are all awesome, I do them myself.

However,
I don’t mind losing troops in auto resolve battles against bandits or what not.
The problem is what kinds of soldiers you permanently lose, and those are mostly the elite soldiers and not the recruits or other low tier units.

You should expect that fighting a band of 10 bandits should be an easy task for 100+ soldiers, but when up to as many soldiers of your army die as there were bandits something is off. Especially when half of them are tier 3+.
Comrade Pickles Apr 8, 2020 @ 4:53am 
Originally posted by theluki32xd:
Yes its a problem which they need to adress, maybe they schuld bringt back daily Training (i know there is a skill for that but its not enough). When you want a short term solution Go on Nexusmods, i think there is a mod which increase the XP Troops gain.
Idk if it's just my end but this mod wasn't functioning properly for me yesterday.
Project Danny Apr 8, 2020 @ 4:55am 
Originally posted by omnisarch:
As Jan said. Have a companion that would recruit for you and order him what troop types you want to have.

Second of all IMO it would be cool if you could organise training or simulate fights in the castle. Something like split your recruits in half and order them fight each other while you participate. They would get EXP and you would not loose soldiers. They could also make it very expensive ( paying for the training equipment, food, wages and other) to have another gold sink. For balance reasons it would be limited to tier 3 troops.

Yeah this.... having an option for a training ground but requires you to keep your soldiers there training would be great.

Like leave soldiers there and they will get exp while your running around the world. Come back in a few days to level them up then go off to do something else and rinse and repeat
Yograin Apr 8, 2020 @ 4:59am 
Go to your settlement. Order companion to start a party. Take all the troops you want from that party and disband it. Unpause for 5 seconds and order him to create a new party as he disbanded in your settlement. Take as many of those troops you want and throw away the rest from the garrison.
ViiK Apr 8, 2020 @ 4:59am 
Originally posted by Project Danny:
Originally posted by omnisarch:
As Jan said. Have a companion that would recruit for you and order him what troop types you want to have.

Second of all IMO it would be cool if you could organise training or simulate fights in the castle. Something like split your recruits in half and order them fight each other while you participate. They would get EXP and you would not loose soldiers. They could also make it very expensive ( paying for the training equipment, food, wages and other) to have another gold sink. For balance reasons it would be limited to tier 3 troops.

Yeah this.... having an option for a training ground but requires you to keep your soldiers there training would be great.

Like leave soldiers there and they will get exp while your running around the world. Come back in a few days to level them up then go off to do something else and rinse and repeat
It's suppose to be like that already, fiefs have an upgrade for this. I think it works but to level up you need to pull the troops into your party from garnison.
Originally posted by ViiK:
Originally posted by Project Danny:

Yeah this.... having an option for a training ground but requires you to keep your soldiers there training would be great.

Like leave soldiers there and they will get exp while your running around the world. Come back in a few days to level them up then go off to do something else and rinse and repeat
It's suppose to be like that already, fiefs have an upgrade for this. I think it works but to level up you need to pull the troops into your party from garnison.

Isn't it 4 exp per day though? That's very slow but a free way to do it. I had in mind something way more expensive but faster. Not instant but faster than the building. Just another option for the player.
pinotpinoy Apr 8, 2020 @ 6:29am 
Start hunting higher tier bandits like forest bandits and mountain bandits. You get some of the best archers in the game. When you get the Disciplinarian trait, you can easily convert them to Rian archers and champion units.
The Konrad Apr 8, 2020 @ 6:36am 
I'm a king now, I don't train peasants to become Legionaires - that's not my job.
I will have someone dealing with those low lifes and whip them into shape.
That person will know how to address me properly, be courtous and bootlicking enough that I can tolerate her presence.
I don't understand why you are all accepting the fact that a ruler still has to buy groceries, fighting looters or train troops, that wasn't in the job description for being king.
ViiK Apr 8, 2020 @ 6:37am 
Originally posted by omnisarch:
Originally posted by ViiK:
It's suppose to be like that already, fiefs have an upgrade for this. I think it works but to level up you need to pull the troops into your party from garnison.

Isn't it 4 exp per day though? That's very slow but a free way to do it. I had in mind something way more expensive but faster. Not instant but faster than the building. Just another option for the player.
To be honest. At the point when you have a city and a castle and go into sieges, those days pass by so freaking fast that I would say - no. It's not enough on it's own but a the same time it would be weird to park some recruits and get tier5 troops out just few month later.
Jan Apr 8, 2020 @ 6:38am 
Originally posted by ViiK:
You can actually do that but indirectly. Create a new party, your companion with start recruiting people and chase bandits. Give him few weeks, then catch him and offload his troops to you. Companion party will make some renown for you too.
But a specific order to do that would be better of course.

But companion parties have other advantages - 0 influence cost to invite into your army. At the level 3 clan you can have 5 companions I think. With a limit of 102 people per party you can have a 500 strong army which is enough to sieges weaker towns and castles.
Add a wife into this and it's another 102 extra.

The problem is that you also need companion slots for caravans.
General Fredrik Apr 8, 2020 @ 6:42am 
At the beginning of my game I did quests for villages and stuff so I have a higher relation with the merchants and stuff. That allows me to basically recruit heavy infantry, heavy cavalry and other units immediately without having to train them, It's great.

Haven't got myself a castle yet or a fief so we'll see how it goes.
ViiK Apr 8, 2020 @ 6:47am 
Originally posted by Jan:
Originally posted by ViiK:
You can actually do that but indirectly. Create a new party, your companion with start recruiting people and chase bandits. Give him few weeks, then catch him and offload his troops to you. Companion party will make some renown for you too.
But a specific order to do that would be better of course.

But companion parties have other advantages - 0 influence cost to invite into your army. At the level 3 clan you can have 5 companions I think. With a limit of 102 people per party you can have a 500 strong army which is enough to sieges weaker towns and castles.
Add a wife into this and it's another 102 extra.

The problem is that you also need companion slots for caravans.
Yes, win some lose some.
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Date Posted: Apr 8, 2020 @ 3:56am
Posts: 37