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A definite "Maybe."
But, not at the same time...
<rimshot>
By chance, since where a weapon hits and what spot it hits as well as how fast its moving matters and there is no such thing as a "Target" attack, you could hit additional targets just because they moved into your swing or vice/versa. But, not "at the same time" and you can't "attack through" a units collision box unless they're killed and go "ragdoll." AFAIK.
There are mods that allow you to swing through enemies and hit multiple units with every swing. But, they're... Well, let's just say I don't approve of using them, but other players are welcome to if they wish.
Some weapons seem very effective for catching multiple enemies during the swing animation and some appear to be less so. IMO, one probably needs to look at the Handling characteristics of the weapon. Their might be a better chance of that with high-handling characteristics. (The surface area that's actually capable of causing damage matters too, one supposes.)
It couldn't in WB, but I've seen instances where it appears to work in BL. The two handed polearm "Warrazor" that I've used a bit seems to be capable of it and it seems to be more frequent when used against masses of Looters than "heavy infantry" types and some other units.
It may just be an artifact of how damage is applied rather than an intended mechanic, as far as I can tell. (As per Liro and MinenSpecht's posts - Damage & Shield Damage Bonus)