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Doesn't matter. The game is still getting trashed because people don't want to play something that is objectively worse, that still costs full price, and is in EA limbo. Allowing modding on the other hand will allow people to quickly fix things that they want in the game.
See there's this thing called choice. People are choosing to buy into an EA game that isn't finished and complaining and then comparing it to the finished product of WB. That's the issue, not the game itself.
That being said, mods for BL are and have already been in development for sometime, due to people having access to the beta code.
The issue is both the people's perception AND the game itself. Even the most diehard fanboy has to admit that after 7-8 years this game is lacking. It may have plenty of potential but it still has a LONG way to go, especially if we have to wait on Taleworlds to do it alone. And then Taleworlds not getting on the ball with mod tools and workshop in EA only makes it even worse.
Little did you know the original M&B and Bannerlord were both EA titles too. And guess what? They turned out just fine. It's not fair to compare a game and all it's mods and then say Bannerlord lacks content. Ofcourse it cannot match up to all those mods included.
But Warband vanilla vs Bannerlord vanilla and it's clear Bannerlord wins.
Good point. Mods will have to wait. But I think mod developers can start planning.
They already are... for months.
True, I have heard that bannerlord is more moddable, and friendly to mod dev's but I don't normally do that stuff so I didn't look into it
I do agree about workshop and modding toolkit though, because in comparison to mods it can be lacking, at least because i cannot join any lord's army like with freelancer😂 but you gotta be next level junky to compare mods to game