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I tried it a couple of times and couldnt make it work
I do recall a mission in vanilla (native, could have been a special mission in Floris?) that didn't obey that rule I think. But, modders realized that requiring the player to train the exact units given was... stoopid. It's war. People die despite the best efforts of those around them.
In Bannerlord, the mistakes of the past don't need to be repeated just so we can have a "Warband II."
"Train or supply 10 unit_x, here are some recruits."
Done.
Anything that requires the "exact" units given of a standard base-type that can be rolled into existing formations is unsmart.
You likely know this by now, but the quest automatically completes itself, and those troops go home on their own. All the player has to do is keep too many of them from getting killed.
Despite what the village elder tells you, hunting looters isn't likely to get them leveled up before the timer runs out. In big fights, those borrowed troops tend to get themselves killed. You could always put them into their own unit and move them away from the battle?
There are also the "bring me x type of y troop type" quests in this game. The one I took sucked because you need one specific type of unit, that can only be found in Imperial villages (and it's just random chance if they have any or not).
Would prefer the Warband version of this quest, where I hang out in the village, beat the ♥♥♥♥ out of a few villagers...and then at the end there is a bandit raid and get to beat the ♥♥♥♥ out of them too.
The wasn't my experience.
I failed that quest the day the game released.
The clock ran out. I had most of them trained. One or two died.
Horrible quest.
I got stuck at 5/10 ... after a patch to version 1.0.6
i actually did that before, and it works, the quest giver says he understands that a couple are lost to fighting, i think at worst if half survived to level up then it can be completed