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报告翻译问题
LOL, I can read fine. You have a literal smooth brain.
Became stupid.
I was wondering why they kept running into walls.
Cheating is breaking the rules of a game, so whether macros are cheating is simply a question of whether taleworlds makes a rule against them or not.
Something that is allowed can still be considered immoral, unfair, unsportsmanlike and so on, but that doesn't make it cheating.
There are games that allow macros, in those games macros are NOT cheating, regardless of whether they give you an advantage or not.
There are games that don't allow macros, in those games macros ARE cheating, regardless of whether they give you an advantage or not.
There are some things macros can not do, they are strings of pre-configured input and cannot adapt to the game state. So things like automatic blocks in the right direction, aimbots and so on can not be done with just a macro. If someone has an inhuman block accuracy (always right direction) and claims it is because of a macro they are lying, it is of course possible to be extremely good at blocking while also using a macro, but the macro can not pick the right block direction for you.
I have seen games where macros are a genuine problem, primarily in shooters with fixed recoil patterns, where a macro can be made to essentially remove recoil from automatic weapons making them overpowered.
I have also seen games where macros are not a problem, for example in Mechwarrior online you can macro perfect chainfire of autocannons, which is impossible to do manually, but since chainfire is objectively worse than shooting them together it's a non-issue as you get no advantage from it. There are still people there who thinks it should be banned though.
Macros are actually really hard to ban. They are built into every modern gaming keyboard and mouse, and there isn't really a way to automatically detect them as there is no unusual software to scan for. You can't realistically ask people to not run the controller software that came with their peripherals. So the only way to enforce a ban on macros is manual moderation, and since there are players who are insanely good at the game, it's not enough to just observe a series of "perfect" moves that some bad player decided was "impossible". Most accusations of cheating in online games are bad players unable to accept that good players can be really really good at the game.
I'm normally against rules that cannot be consistently and effectively enforced. I'm open to macros being banned in bannerlord, but only if there is a reliable way to enforce it. If it's going to be sporadic manual moderation I'm not so sure, in that case it's better to try and make the mechanics such that macros don't give a big advantage. I'm actually not convinced they do that now.
This
From what i understood from the main post you can set up a macro and keybind so viewing direction isn't a thing.
You play with like 20 keys.
1 for left swing, 1 for right swing, 1 for overhead, 1 for thrust, 1 to block left, 1 to block right, 1 to block up, 1 to block low. idk how many keys or things you can do in this game because who the fk plays MP but imo i dont see anything wrong with that if that is what they're "macroing".
You can also write a simple swing macro, now you never miss your combo swing window.
Feint macros are self explanatory. Ever wonder how that guy can feint 5x, swapping his attacks without any bleed over. Not once does he throw two horizontals in a row. Hes using macros.
Macros can also allow you to change block directions without ever leaving block animation, just smooth transfer between blocks.
And plenty of us played MB MP. And planty of us play Bannerlord MP. Its just the server amount and quality thats stopping us.
I don't play MB multiplayer so yeah I was only guessing what people can even do in the game lol, I just know when i played mordhau I personally had my keys set up like this macro, it was ingame keys on mordhau though so you could bind each swing/stab/overhead/block direction individually I had like 20 keys lol. But in that sense alone i dont think there's anything wrong with it, idk how feinting works in MB at all but if they can do things that trick you visually and shouldn't be possible to do if it was a real human movement and thats the skill of blocking feints removed then yeah probs not good
This right here.
PC gaming markets cheating even when it's not selling you hacks on shady websites.
Higher frame-rate/input latency/polling? Technically, it's all cheating.
But I don't think all cheats are made equal and macros are far worse (more imbalanced) than any of the above.
That said, just ditch the MP so they will put those folks on the wonderful SP experience and make SP super extra awesome.