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报告翻译问题
But still Developers. PLEASE integrate macros into the game if you are going to make it all about using macros, because if there are people using macros and people using their own manual inputs for everything, people using macros will ALWAYS have an advantage.
Don't make it like, we have to use an external program not endorsed by you guys, to actual beat people who are using them.
Yes
Why do you need auto block? Are you that terrible you cannot right click?
Literally every single macro program allows you to set delay between the inputs. Even the ones that come with these "macro" keyboards. The thing here is that, you can do perfect feints as in, lowest possible time to to do a feint and then strike, in succession, without any room for human error, among other things.
Someone without macros will always be slower to strike and prone to mistakes while the player who is using macros is always going to be frame perfect with his strikes, his strikes will always be faster and he's NEVER going to make mistake while trying to strike, unlike a regular humanbeing with no macros.
Yes, you need learn the game to know when to block and when to start with the macros but everything else is removed from the skill equation, thus giving an advantage to players using macros.
You are incorrect here.
The game supports 2 different modes for attacking and blocking.
The default is "Mouse movement" + "Bound Key"
The alternative is "Arrow Key" + "Bound key"
While the default bounds are to left and rick mouse click, this can also be changed natively in the game.
Nothing stops me from, again natively through the game, changing the block button to the shift key and using shift + arrow to block. There are various ways it can be set up to completely eliminate any chance of error in executing your chose action.
Both striking and blocking can be completely divorced from mouse input.
Ah I found it. It's on the gameplay settings. Thanks, so it is in the game but what I meant still stands about macros
♥♥♥♥♥♥♥♥♥ I tried that and it would take me ages to learn to play with that scheme now that I'm used to mouse movement. But yeah that would make it possible to completely remove mouse input from strikes and blocks. But it would still require at least two inputs to do a block. Movement key and strike/block.
In a way... this could be a superior control scheme when compared to mouse control scheme, probably takes ages to learn to play with it.
Your logic is ♥♥♥♥♥♥. So I can play csgo with an aimbot because anyone can go download it. Thus it is not cheating. Thats not how it works. Using macros is dishonest, and its clearly not the intention of the gameplay to be made easier via 3rd party programs. Also, did you seriously compare using a extrnal program to PC specs? Stfu idiot. Get good.
Dose remap control count as cheating?
Can you do it within the game? If so, then it isnt cheating
And don't you dare tell me that, "It's just couple people using it" It WILL become more mainstream if we let it happen. It's kind of stupid to play at an disadvantage when everyone has an advantage over you.
I can't believe this.
If it is not a feature of the game, they should not be used.
howerver, t's controversial about how smart macros should be.
In dota2 there are many macros that pro used in the past that are added into the game cuz it's useful and enabling everyone to use them would improve the game. Like constant right click etc settings.
Sumail used simple macro as Storm in pro games in the keyboard or mouse. It raise controversy but in the end he is not banned.